You are asked to develop this small prototype game where you control the camera and shoot boxes.
The controller should move the camera on the Horizontal axis (Translate) based on Seconds (not Frames).
Pressing “Space” will shoot the balls (Instantiate).
The Balls will have a script applying a force right after they are instantiated (AddForce).
Make sure the Balls are destroyed after they’re instantiated (5 seconds delay).
A collision test on the balls will check if any of them collided with one of the boxes (OnCollisionEnter with Tags).
If a collision occurred,
Remove the Ball (Destroy),
Destroy the box
Increment the Score (ScoreScript) which has a Text UI (Don’t forget to import the UI library:
using [login to view URL];
Since the balls are Prefabs, they can’t have a reference of objects in the scene, so you can start by looking for objects using [login to view URL] and access your custom script to increment the score and update the textfield.
Test for the score (in ScoreScript), if it’s bigger or equal to the number of boxes you have, load a new Win Scene using the SceneManager (import it first).
hello,
i'm a professional unity/c# developer with extensive unity project experiences.
i could help you get it done.
could we have a discussion and get it started?
thanks,
Dear Prospect Hiring Manager.
Thank you for giving me a chance to bid on your project. i am a serious bidder here and i have already worked on a similar project before and can deliver as u have mentioned
I have checked your requirements.i have right skills to work on this assignment
my award = superb result = happy client. In a good partnership, good results happen. Good cooking makes good eating!BWe consider our client as our partner.
can u provide your email or sky-pe etc for further discussion about the project.
I am ready to discuss with you
with best Regards