Need a theory for a bachelor on online video games. As a report / abstract on pages 20-30 (with figures and graphs)
There you need to describe the operation of an online game with network parties. I can’t write exactly what I need. No need write how to write a game!
It is necessary to describe the stages of the network game. What protocols are used at each stage, at what point do they switch, what is the amount of packets, bytes, and transmission speed. Is there a difference in the genres of the game. That there was no delay and the game was of high quality, without braking.
The player has a video connection with other players, voice broadcasts and chat. Any player is registered, after the end of the game he saves the game. And all this must be described. Game gan be used in wired and wireless network,it too important to use.
Explode all the most popular online video games, various genres and describe its work in accordance with the protocols.
Protocols are only UDP and TCP.
At the end, write which protocol. And be sure to link to the literature (last sheet), do not invent anything from your head.
Money after I check a work.
So you want me to do your thesis about online gamer behavior on a 20 to 30 A4 page with graphs and bullet points? Well is gonna cost you. Don't worry I have been in college too so I know. I am also a gamer so I know what is the steps to do to proceed.
Greetings,
If the research is about how exactly online games work and the most important part is data transition, I am ready to write this document.
I still need some details about:
- How many games should be used.
- What is the most important part by each game.
- Other criteria and preferences e.g. camera/microphone/uploads.