Hello, Brian, Hope you will be alright.
I have just read your job posting carefully and am very interested in your project.
[login to view URL] is the best way to implementing your Shaders.
With 8 years of experience and Strong knowledge of JavaScript and 3D animation.
As a seasoned Web developer with experience with 3D animation, I have developed creative and engaging animations focusing on WebGL, [login to view URL] Unity, 3D Animation, and Blender,
I have plenty of experience in [login to view URL] shader implement, usually I used shadertoy to search for new shaders and find a new one.
Then I can check that I can convert it to vertexShader and fragmentShader using GLSL?
Or I can directly use that?
Can you share your shader?
Please feel free to get in touch with me for further discussion.
Thank you,
Artur