Small prototype for a small game for Oculus Quest done in Unreal Engine. This game is a physical training game where the user can select from a list of activities to perform them (jumping, squating, etc..). After the activity is completed, some user stats recorded.
- Different User profiles
- User profile will have some stats attached to it (number of activitys completed, which activity, results..)
- User can select an activity, after that a short explanation is shown and the user can perform the activity - example: user has to do 10 squats in 10 seconds (squats counter, and timer)
- Once completed go back to the same main menu (profile stats will be saved)
- Application settings (basic settings)
Low poly for Oculus Quest - 72FPS required - Low draw calls - Oculus Quest