As a Freelance Tech Artist with six years of experience, I possess a diverse skill set spanning Unity, Unreal Engine, and Custom Engines. My expertise encompasses various facets of game development, including lighting, rendering, shaders, optimization, automation, and pipeline management. Over the years, I have successfully contributed to projects across different platforms, showcasing a deep understanding of the technical aspects of game development. My proficiency extends to creating visually stunning and optimized environments through effective lighting and rendering techniques, as well as developing custom shaders to achieve specific visual effects. Additionally, I excel in optimizing game performance, implementing automation processes, and ensuring a smooth pipeline for efficient collaboration between artists and developers. My multifaceted skill set positions me as a valuable asset in the dynamic and evolving field of game development.
Note:- I am new to this Platform