The Magus Chamber
by
veejayzee
Realtime Environment modeled in Maya, textured using Photoshop, ZBrush, nDo2, dDo. Rendered using Marmoset Toolbag. For more Detail Please visit my Portfolio at: www.behance.net/VeeJayZee
About Me
Hi, I'm Alvyn Zaballa, but feel free to call me VeeJay like buddies do. I've been working in the videogames industry for 4 years and I'm currently focusing my craft to Real-Time 3D Environments and Assets Creation. I would be happy to help you build your videogame worlds :) Feel free to check my works and my LinkedIn profile. LinkedIn: [login to view URL] Portfolio: [login to view URL]
$ 12 USD/hr
NEW FREELANCER!