C++(SFML) programmed 4 unique games inside a Visual Novel
The basic structure of the game was in the form of scenes. The game starts with the beginning of the storyline with a scene depicting the start of the game.Every scene will contain choices/options for the player depending on which the player will be taken to another scene with which the story will progress. During the change of scenes the player comes across several challenges that are in the form of mini-games and will be necessary to advance in the storyline. The games require attention, concentration, cognitive and problem solving skills which directly depend on the state of mind of the player. Other features will include the choices made by the player during the game.\nThe following four mini games will be involved:\na) The Maze\nb) The Search\nc) The Watch\nd) The chase
About Me
5+ years of experience in designing and implementing IoT solutions for industrial rev 4.0 • Cloud Computing Solutions via Microsoft Azure • Manage high speed streaming data • Software solutions to solve complex problems • Implementation of CI/CD in VSTS Azure Resources: Service Fabric Cluster, Service Bus, Azure Functions, Elastic Pool, Storage Accounts, Datalake, IoThub Gateway, Datafactory, Databricks, Logic App Languages: Python, C#, Powershell, SQL, bash, ASP.NET, HTML, CSS, knockout. Tools: Visual Studio, Jira, Wiki, Bit Bucket, Git, Notepad++ Database Systems: Azure SQL Server, Elastic Pools Knowledge of: TCP sockets, Web Services, Rest, Soap. Data Ingestion & aggregation. • Reverse engineering and model understanding • Motivated and quickly learn new things • Critical thinking to improve project model • Product modeling and business understanding • Good verbal and written communication skills • Self-sufficient in handling tasks • Collaborative and able to work in teams