Hide and Seek with NAO (Humanoid Robot)
For my final year project I developed a hide and seek game on a humanoid robot that utilises facial recognition and speech recognition. The project was developed using the Choregraphe IDE and language used was Python / Python Scripting. Project took me about a year to complete include Literature Review and Technical Report.
About Me
I'm a graduate in computer games programming. I am a C++ Programmer / Games Developer. I enjoy developing game engines and games using c++ from scratch. I have experience using Unreal Engine 4 and Unity 5. I also have experience developing apps using Python or Java and for Android. I'm always willing to learn knew things and enjoy solving problems and challenging myself
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