2D Action Game
Unity3D, C#, hg, Behavior Tree, UniRX, Zenject This 2d action game for mobile platform, made by my friends and me with unity. I am the only programmer in this project, who must done all the coding work for this game, and also make behavior tree by RAIN AI for NPC.
About Me
I have game development experience for 8+ years (C++, C#, Unity, Cocos2d-x) from awarded game to unknown indie game. And I've been a full-time indie game developer since 2014. This experience extend my skills, not just programming but also, on Game Design, Product Management, Marketing and so on. Skills: - C++14, C#, Scala, Lua - Object Oriented Programming, Data Driven Programming, Data Oriented Design - Unity3D, cocos2d-x, Godot, libGDX - Android Development Toolchain, iOS Development Toolchain - OpenGL, Wwise, Pure Data, Box2D, Bullet - Dependency Injection, ReactiveX, Unit Test, Functional Test - Flatbuffers, Protocol Buffers, XML, YAML, JSON - Firebase, Admob, Flurry, Google Analytics, Crashlytics, Push Notification, In-App Purchase - Play Test, AB Test - Git, Perforce, Mercurial, SVN - Github, Bitbucket, Slack, Agile - Visual Studio, Xcode, Intellij IDEA, Vim
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