Dice Roller Revolution
Dice Roller Revolution is a 3d retro casual puzzle game for mobile platforms that has simple controls -- all you need to do is swipe in four directions! This game was developed for Android and Windows Phone using Unity3D as its game engine. I became game designer, game director, and game programmer of this game. I was responsible for designing the gameplay mechanic, level design components like additional obstacles or tiles and the levels' learning curve, and user interface basic/concept design. I also worked on the coding of gameplay, user interface, and debugging, while at the same time, ensuring the game to be delivered successfully before the deadline by communicating routinely with the composer, game programmer, and game artist. For Windows Phone: http://www.windowsphone.com/s?appid=204b06ff-da66-4878-9508-eb0b9860a788 For Android: https://play.google.com/store/apps/details?id=com.OrgCom.DiceRoller
About Me
Passionate game developer who is willing to develop any kind of games, starting from casual to hardcore games for any kind of platforms as the mission of life. I have been using Unity since 2012 working on a lot of game projects within 2-3 month development cycles with some local and overseas clients, and have more than 10 games published in App Store, Google Play Store, and Windows Phone Marketplace. Some others were published in Gamejolt and Itch.io. 'Will make games for living' and 'Becoming a 'bridge' between Game Artist and Game Programmer' is my motto for any game related works.
$ 20 USD/hr
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