Unseen - Sci-fi game project
Unseen, a sci-fi adventure game that was based on a recently discovered planet kepler-22b. Developed as a group of 4, unseen was my second year Final Major Project in university. As scripting in unity or Unreal engine is not my best interest, I took the role of creating the assets for the environment and character props. The image shown on the left is a sci-fi scanner model that I\'ve modelled in Autodesk Maya and textured it using Quixel\'s Ddo and Adobe Photoshop.
About Me
I'm Tharshan and I'm a UK based 3D & VFX artist. I'm a BA graduate in 3D Animation & Games. I have passion for developing the game industry and VFX in films and movies. My main skills are 3D modelling, Texturing, Rendering and Compositing. I have passion to continuously develop my knowledge further by exploring new methods and techniques by any given opportunity with a huge passion to develop skills as an industry professional further.
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