EXPLORE


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$20 USD / Hour
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United States (8:51 PM)
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Joined on October 29, 2009
$20 USD / Hour
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I am a graduate of the Savannah College of Art and Design in 3D animation. My skills range from modeling, texturing, rigging, animating, lighting, and rendering. I am most comfortable using Maya, Motionbuilder, Photoshop, and Premiere Pro. I have a wide range of generalist skills.
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Experience
3D Artist/Animator -
Oct, 2011 - Present
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14 years, 9 months
JumpCore Productions, Undead Overlord Online
Oct, 2011 - Present
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14 years, 9 months
As the lead animator and motion capture artist responsibilities include creating and working with motion capture files and attaching them to specific characters and transferring motion files to Unity. Responsibilities also include attaching objects to character skeletons. Finally, responsibilities include determining the production pipeline for hi-resolution 3D printed models and adding additional assets to scenes. • Clean up and retarget 50+ motion capture data files onto multiple characters in Motionbuilder. • Hand animate in Motionbuilder unique motion for boss characters. • Import motion from Motionbuilder to Unity game engine. • Work with assets in Maya, Motionbuilder, and Mudbox for 3D printing. • Model and texture 3D assets for 3D printing. • Model and texture 3D assets for in game real time.
Oct, 2011 - Present
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14 years, 9 months
Freelance 3D Artist
Mar, 2011 - Sep, 2011
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6 months
HDR In, Architectural Pre-visualization
Mar, 2011 - Sep, 2011
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6 months
Took architectural models and prepared them for rendering, made changes and additions to existing model from architectural drawings. Textured model and surrounding city for rendering and real time, placed model and surrounding city into a real time 3D PDF for visualization, and rendered shots using Maya, Mental Ray and Vue.
Mar, 2011 - Sep, 2011
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6 months
Freelance 3D Artist
Oct, 2010 - Nov, 2010
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1 month
Breakaway Ltd, Edge Project
Oct, 2010 - Nov, 2010
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1 month
While working in a team, modeled hi resolution and “Level of Detail” LOD’s 3D assets, layed out UV’s, and textured real time 3D assets.
Oct, 2010 - Nov, 2010
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1 month
Education
Savannah College of Art and Design
2004 - 2007
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3 years
Bachelor of fine Arts in Animation

United States
2004 - 2007
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3 years
Verifications