One

by ingridelin
One
One
One
One
One

I developed the prototype for One (client: Andrew DeSilva), an intense, experimental game where you control two characters simultaneously in a split screen mode! The game takes you on a journey through a series of rooms, where your goal is to find your other half. Along the way you will have to battle monsters and navigate rooms teeming with lethal obstacles and hazards, whilst trying to keep both your characters alive.

image of username ingridelin Flag of United Kingdom Berkhamsted , United Kingdom

About Me

My main focus is games, but I'm also interested in other interesting projects, particularly involving new/emerging technology. I founded my own company 3 years ago to develop games/apps for clients and in-house. I've worked on a wide range of projects, from casual multi-platform mobile games to larger games for PC and consoles. Prior to going full time into games, I spent 5 years as an R&D programmer at Double Negative, one of Europe's largest and most successful VFX studios, earning credits on titles including Harry Potter, John Carter, and Paul. Due to my experience working in such a high pressure, production driven environment I'm used to delivering quality results under strict deadlines. Following Agile Development techniques has helped me develop a focused yet flexible approach, as well as excellent communication skills. I am highly proficient in the Unity game engine. I have a deep understanding of C# and Python, and I write tidy, concise, well commented, optimized code.

$ 50 USD/hr

NEW FREELANCER!

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