Bayonet Flintlock Pistol
by
Electrojesus
An Unreal Engine 4 game asset created for an 18th Century \\\\\\\'Bandit\\\\\\\' character from my game design. The base mesh was created in 3DS Max, detailed in ZBrush, retopologised and the maps baked in Max, and then the materials created in Quixel/Photoshop.
About Me
A 3D Artist and graduate in Games Design, based in the U.K. Proficient in 3DS Max, Photoshop, Quixel, Unreal Engine, and more. Available for concept, design, 3D visualisations, animation, CAD, and VFX.
$ 10 USD/hr
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