Käyttäjän ctavella profiilikuva
Maan Argentina lippu San Miguel, Argentina
Jäsen alkaen 18. heinäkuuta 2015
2 Suositukset


Online-tilassa Offline-tilassa
I am an expert in 3d productions, I use the most fantastic softwares in the industry of films, commercial and games. Apart of being a 3D animator I am a 2D/3D generalist. I have important art concepts, I can make an entire project from start to end, including ideas, drawing, 2D/3D development, render and composition. ------------------------ 3ds Max - Maya - Zbrush - Yeti - Mari The Foundry - Photoshop - Substance Painter - Quixel - Marmoset - Marvelous - Arnold - V-ray - Corona - Nuke - Iclone Reallusion - Unreal Engine ------------------------- # Modelling (inorganic, organic and advanced loops modelling for animation) # LowPoly # Sculpt and Retopology # Texturing (cinematography and games) # Rigging and Skinning # LipSync and Facial Rig # Muscle system # Animation (character animation and advanced acting) # Gromming (cinematography and games) # Lighting and Rendering # Composition # Matte Painting # VFX # Chroma Key # Camera projection # Rotoscoping # Tracking camera # 3D Integration
$30 USD/hr
19 arvostelua
  • 100%Suoritetut työtehtävät
  • 100%Budjetin mukaisesti
  • 77%Ajallaan
  • 9%Uudelleenpalkkaamisaste

Portfolio Items

Viimeaikaiset arvostelut



Nov 2010

Since 2010 I have been working as a freelancer artist. I have done tons of project of people from Argentina and around the world. I worked for companies like Samsung, Dell, Allienware, Simmons, Mitsubishi and several Studios. Studios wich worked for Fox, Windows and more. Today I am trying to get the best quality an artist would like get. I am preparing the most important work of my carreer and it will be ready soon to show my capabilities.

Generalist Artist (2d/3d)

Jan 2008 - Nov 2010 (2 years)

Here is where I got my first experience in the industry of 3D. As a generalist artist I participated in many international projects. After this place I decided continue working as a freelance and making a lot of courses.


2D traditional animation

2007 - 2008 (1 year)

Rigging specialization

2012 - 2012 (1 month)

Zbrush tools

2014 - 2014 (1 month)


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