Orbb is a character from the game Quake 3 comprised of only a pair of human arms and oversized eyeball with a small bionic section in the middle; in the game it's a very simple design so I took the basic idea and redesigned him from scratch. As the rocket launcher was probably the flagship gun in the game I decided to redesign it to go with Orbb as his weapon.
I've had a passion for creativity since my early teens, I learnt 3D Studio Max and did my first 3D rendered model when I was about 15 and have been learning and progressing ever since. I'm a graduate with a degree in Visual Effects and Concept Design. Despite going to university my skills are mostly self taught and I'm constantly refining them. I love learning new things and expanding my skill set to new levels. My second passion is photography and cinematography which I'm still fairly new to and have a long way to go. I'm very organised and keep to strict deadlines, I will always keep other peoples work my top priority. When it comes down to work I'm serious about it but in general I'm a fairly easy going guy. I can do most things 2D and 3D excluding character animation and technical compositing, if you want to know more check out my website at cgmachine(.)com