2D Voronoi Diagram using OpenGL

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A C++ program implementing Fortune's algorithm for computing Voronoi Diagram using OpenGL. The partitioning of a plane with n points into convex polygons such that each polygon contains exactly one generating point and every point in a given polygon is closer to its generating point than to any other. A Voronoi diagram is sometimes also known as a Dirichlet tessellation. The cells are called Dirichlet regions, Thiessen polytopes, or Voronoi polygons.

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