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PROJECT: Convert My 3D Park Video Into an Ultra-Realistic Walkable Unreal Engine Environment I have a short 5-second 360 cinematic video of a 3D-rendered park environment that I want converted into a fully explorable, ultra-realistic real-time 3D experience inside Unreal Engine. The final result needs to feel as realistic and immersive as possible — with physically accurate materials, lighting, textures, vegetation, and environmental detail throughout the park. The environment must allow me to freely walk around using keyboard and mouse controls (WASD movement + mouse-look) similar to a modern first-person Unreal Engine environment. IMPORTANT: This is NOT intended to look like a “floating NeRF scan” or blurry point cloud. I want the final result to feel like a polished next-generation environment using proper Unreal Engine materials and rendering techniques. The workflow can involve: * Gaussian Splatting * NeRF reconstruction * Luma AI * Postshot * Nerfstudio * Photogrammetry workflows * Manual environment rebuilding * Hybrid reconstruction + Unreal cleanup I am happy for the freelancer to: * reconstruct the environment from the video * rebuild sections manually if required * replace vegetation/materials with high-quality realistic assets * improve realism beyond the original render where needed The final environment should include: * Ultra-realistic park materials * Realistic grass, trees, pathways, concrete, water, etc. * Proper lighting and shadows * High-quality textures * Real-time rendering inside Unreal Engine 5 * First-person walk-through controls * Mouse-look camera movement * Smooth navigation * Optimised performance Preferred Unreal Engine features: * Nanite * Lumen * Megascans/Quixel assets * Realistic foliage systems * Cinematic quality rendering Deliverables: * Unreal Engine 5 project files * Fully walkable environment * Executable/demo build * Exported scene files * Instructions for opening/running the project * Any plugins/workflows used Please provide: * Examples of similar work * Experience with Unreal Engine 5 environments * Experience with Gaussian Splatting / NeRF workflows * Your recommended workflow for achieving maximum realism * Estimated timeline and pricing NOTE: I currently only have the rendered video of the park environment — I do not currently have the original 3D model files.
Project ID: 40463533
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30 freelancers are bidding on average $35 AUD/hour for this job

Hi there, I specialise in Unreal Engine 5 environment development and converting your park video into a fully walkable, ultra-realistic real-time experience is exactly the kind of project I do. Nanite, Lumen, Megascans foliage, physically accurate materials — all combined with smooth WASD first-person controls and optimised performance. I deliver a complete UE5 project, executable demo build, and full documentation so you can open and run it immediately. Allow me to share my recent work over a chat!
$38 AUD in 40 days
8.6
8.6

With extensive knowledge and practical experience in 3D Modelling, Rendering, and Visualization using industry-standard tools such as 3ds Max and Unreal Engine, I am confident that I can deliver the ultra-realistic, fully explorable Unreal Environment you envision. My expertise also extends to Photogrammetry workflows and hybrid reconstruction - crucial for reconstructing environments from video content like yours. One of my key strengths is the ability to improve upon existing designs. With your preference for maximum realism, I'd love to enhance the materials, lighting, foliage system, and all other aspects of your park environment using cutting-edge features like Nanite, Lumen and resources like Megascans/Quixel assets for top-notch quality. I understand the importance of smooth navigation and optimized performance in creating immersive experiences. Drawing from my skills in Unreal Engine 5 combined with my knowledge in Gaussian Splatting or NeRF workflows if we require manual rebuilding in any sections of your environment or replacing gears parts to achieve optimal results I am ready to handle that.
$25 AUD in 40 days
7.8
7.8

Hello! My name is Daniyar. I'm a professional Designer on Freeelancer.com. Top Rated by Rising Star Freelancer Team, who specializes in 3D Modeling, Animation and Visualization. I work with my clients to create beautiful visual assets within tight timelines on affordable budgets. I am dedicated to every project I take on, and will never leave you or your needs by the wayside. I’m an expert in many different areas, including (but not limited to): 3D Modeling 3D Animation 3D Visualization of Exteriors, Interiors, Products, Gadgets and Building Sites 360-Degree 3D panoramic tours of houses 360-Degree Rotation of Products 3D Models from Sketches Blueprints Drawings 2D Animation Effects Fluent in English, highly skilled in design, and passionate about my work, I’m a great choice for any of your projects involving the things listed above. If you’re interested, feel free to reach out and I’ll be happy to talk you through the beginning stages and show you how I can help you. Thanks, and have a lovely day!
$25 AUD in 40 days
6.8
6.8

Hello " Lets Gets Started, You are looking for Unreal Engine: Ultra-Realism Park Conversion I know you have several tempting proposals here, but I guarantee you to be impressed by my work. I have various skills in 3D Design, 3ds Max, 3D Modelling, 3D Animation, 3D Visualization, Photogrammetry, Unreal Engine and 3D Rendering. If you give me this chance you will be impressed, because I guarantee that I will meet your expectations. I invite you to get a look at my portfolio You Can see it from here : https://www.freelancer.com/u/sahildogra222 If you have any questions or queries, do not hesitate to contact me. I hope to start working with you. With regards! Sahil
$68 AUD in 26 days
6.5
6.5

Hello there, We can professionally convert your 5-second 360 park video into a fully explorable Unreal Engine 5 environment with ultra-realistic materials, lighting, vegetation, and real-time performance optimization. Since the original 3D files are unavailable, we can use a hybrid workflow combining reconstruction methods such as Gaussian Splatting, NeRF or Luma workflows with manual environment rebuilding and high-quality Unreal asset replacement to achieve a polished next-generation result rather than a blurry scan-based scene. The final environment will support smooth first-person WASD navigation, mouse-look controls, realistic foliage systems, and immersive visual quality. We are professional 3D artist with over 5 years of experience creating high-quality 3D models and visualizations. We specialize in 3D modeling, texturing, rendering, and realistic product or concept visuals with strong attention to detail. We offer fast turnaround, clear communication, and unlimited revisions to ensure the final result matches your expectations. Please visit our profile for portfolio; https://www.freelancer.com/u/Internative123/profile-27433543 Best regards, Internative Labs.
$38 AUD in 24 days
5.4
5.4

Hi, I’m Ben Jackson from Jetjams Technologies. We can help convert your 5-second 360 park video into a polished, walkable Unreal Engine 5 environment with realistic materials, lighting, foliage, and first-person controls. Our approach: * Analyze the 360 video and plan the environment layout * Use a hybrid workflow: reconstruction reference + manual Unreal rebuilding * Replace weak/blurred areas with high-quality realistic assets * Use UE5 features like Lumen, Nanite, Megascans/Quixel, and realistic foliage * Build WASD + mouse-look first-person walkthrough controls * Optimize the scene for smooth real-time performance * Provide UE5 project files, demo build, scene files, and clear running instructions We understand this should not look like a blurry NeRF or floating scan. The final goal will be a clean, immersive, next-gen park environment suitable for real-time walkthrough. Best reasonable price: AUD 1,800 We are so much grateful to serve you and would be happy to share a clear workflow, timeline, and examples before starting.
$25 AUD in 40 days
4.9
4.9

Hi, I went through your brief and this is a reconstruction and upgrade pipeline, not a standard Unreal environment build, so the real challenge is fidelity recovery from a 5 second source and then pushing it into production quality UE5. I can rebuild the park into a fully walkable Unreal Engine 5 environment using a hybrid workflow, combining reconstruction from your video with manual cleanup and high quality asset replacement using Nanite, Lumen, and Quixel/Megascans for realism. The focus will be on correcting scale, rebuilding missing geometry, and upgrading materials so it behaves like a real-time AAA environment rather than a scan or approximation. I’ve handled similar UE5 environment reconstruction and optimization work before, I can show relevant examples once we connect in chat. Quick question: do you want the final environment to stay faithful to your original park layout, or should I enhance and redesign parts to improve realism and composition? Best Regards, Muskan
$50 AUD in 36 days
4.8
4.8

Hello, I understand that you are seeking to convert a 5-second 360 cinematic video of a 3D park into an ultra-realistic, fully explorable environment within Unreal Engine. To achieve this, I will utilize advanced techniques such as Gaussian Splatting, NeRF reconstruction, and Luma AI, ensuring the final result is immersive and visually stunning. With expertise in 3D Animation, 3D Rendering, 3D Modelling, and Unreal Engine, I am well-equipped to bring your vision to life. You can view examples of my previous work in the portfolio: https://www.freelancer.com/u/Neelamr1991 Effective communication will be maintained throughout the project, and I am excited to collaborate with you on this innovative endeavor. I look forward to hearing from you soon. Best regards, Neelam R.
$38 AUD in 40 days
4.3
4.3

Hi! I’m interested in your project and would be happy to help. I can create your park in Unity instead of Unreal, using HDRP or URP to achieve strong optimization, high visual quality, and faster production. I can deliver a clean, optimized, and visually appealing result while staying within your budget. I’m also available this WEEKEND and can start right away. Looking forward to working with you!
$30 AUD in 40 days
1.1
1.1

I’ve handled similar Unreal Engine environment rebuilds before, including projects using reconstructed footage and manual UE5 cleanup workflows. Your requirement for a polished walkable environment instead of a blurry NeRF style result makes complete sense. I work with Unreal Engine 5, Nanite, Lumen, realistic foliage systems, and cinematic environment lighting. For a project like this, I’d recommend a hybrid workflow using reconstruction where possible, followed by manual scene refinement and optimization for smooth first person navigation. Happy to jump on a quick call and review the video together to see the best approach. Regards, Blaze Nicholas
$38 AUD in 40 days
0.9
0.9

I can help convert your cinematic park video into a fully explorable Unreal Engine 5 environment with focus on realism, smooth navigation, and production-quality rendering. Since the original 3D files are unavailable, I would use a hybrid workflow combining environment reconstruction and manual UE5 rebuilding to achieve a cleaner and more realistic result than raw NeRF/Gaussian outputs alone. The final scene would use proper UE5 materials, Nanite geometry, Lumen lighting, Quixel/Megascans assets, optimized foliage systems, and polished first-person movement controls. The workflow can include: Video-based scene reconstruction Camera solving/tracking Environment rebuild and cleanup High-quality vegetation replacement Realistic terrain/material creation Lighting optimization with Lumen Nanite-ready asset workflow Walkable first-person controls Performance optimization for real-time use The final delivery can include the full Unreal Engine 5 project, executable build, source assets, setup instructions, and documented workflow/plugins used.
$38 AUD in 40 days
0.0
0.0

Hi, I can convert your park environment into an ultra-realistic experience using Unreal Engine. My focus will be on achieving high-end realism through detailed environments, advanced lighting, realistic materials, and smooth optimization. I’ll ensure the scene feels immersive, visually rich, and true to real-world scale and atmosphere. You can expect a polished result with attention to detail, performance optimization, and a cinematic-quality finish. I’m ready to start immediately and would be happy to review your assets, references, or project goals. Best regards, Diksha
$25 AUD in 1 day
0.0
0.0

I am a perfect fit for your project to transform your 360 cinematic park video into an ultra-realistic, fully explorable Unreal Engine 5 environment. I understand your need for a polished next-gen experience using accurate materials, lighting, and first-person controls, avoiding blurry point clouds or NeRF scans. My goal is to deliver seamless navigation with optimized real-time rendering and high-quality assets. While I am new to Freelancer, I have strong experience and have delivered similar solutions outside the platform, including manual environment rebuilding, photogrammetry, and hybrid workflows with Unreal Engine’s Nanite and Lumen. I offer a free consultation to better understand your project and recommend the best technical approach. I would love to chat more about your project! Regards, Sonny Dube
$25 AUD in 14 days
0.0
0.0

As a multifaceted AI engineer, I am eager to leverage my adaptive skills and experience to bring your ultra-realistic park environment to life. My forte lies in bringing sophistication to interfaces and environments through cutting-edge technology, making your Unreal Engine project a perfect fit for my specialty. I have a rich command over the back-end technologies essential for this project, including Luma AI, Gaussian Splatting, and Nerfstudio, providing me with the dexterity needed for high-quality re-rendering and construction. With my scan-to-reconstruction expertise built around NeRF workflows and photogrammetry perspective alongside comprehensive proficiency in Unreal Engine 5, you can trust me to not only deliver on your unreal realism requirements but also enhance it beyond the original render. Rest assured that my commitment extends throughout every step of the creative process. Whether it's reconstructing parts manually or replacing materials with enhanced assets; I always aim for optimized performance alongside maximum realism. Looking forward to providing you an unforgettable walkable Unreal experience!
$25 AUD in 40 days
0.0
0.0

I understand you're looking to transform your 5-second 360 park video into a fully explorable, ultra-realistic Unreal Engine environment. My experience converting existing 3D assets into immersive, interactive real-time experiences, particularly for projects demanding high visual fidelity and accurate material representation, aligns perfectly with your goal of achieving "ultra-realism" comparable to high-end game environments. My approach will involve importing your existing 3D park assets into Unreal Engine. I'll then meticulously reconstruct and optimize geometry, re-authoring materials using physically based rendering (PBR) workflows to ensure accurate light interaction. Advanced texturing techniques, including procedural generation and detail mapping, will be employed. For vegetation, I'll utilize Unreal's foliage tools for realistic scattering and wind simulation. Lighting will be meticulously crafted using Lumen for dynamic global illumination and Nanite for efficient high-detail geometry rendering, ensuring a seamless and immersive walkable experience with standard WASD + mouse-look controls. To ensure we hit your ultra-realism target precisely, could you clarify the target polycount or texture resolution you have in mind for the final assets? Also, are there any specific real-world park references or styles you’d like me to emulate? I’m confident I can deliver the immersive experience you’re seeking and would be happy to schedule a brief call to discuss your project in more detail.
$44 AUD in 7 days
0.0
0.0

I understand you need to transform your 5-second 3D park cinematic into an ultra-realistic, explorable Unreal Engine environment with physically accurate materials and lighting. I previously recreated a detailed forest scene in Unreal Engine, achieving photorealistic results that were indistinguishable from real-world footage. My approach will involve importing your existing 3D park assets, re-texturing them with PBR materials using Substance Painter, and optimizing lighting with Lumen. I'll then set up a First-Person Character Blueprint with WASD movement and mouse look, ensuring smooth navigation. Vegetation will be implemented using Unreal Engine's built-in foliage tools for realistic density and interaction. How detailed are the existing 3D assets provided, particularly regarding individual tree models and ground cover elements? Ready to start as soon as you confirm scope.
$43 AUD in 7 days
0.0
0.0

Greetings! I will convert your 5 second 360 cinematic video of a park into a fully explorable ultra realistic real time environment in Unreal Engine 5. I will use Gaussian Splatting or NeRF reconstruction with manual rebuilding and high quality asset replacement for vegetation, materials, and textures. Environment will have realistic grass, trees, pathways, concrete, water, proper lighting and shadows. Nanite, Lumen, Megascans assets. First person WASD movement and mouse look walkable controls. Deliverables include Unreal project files, executable build, exported scene files, and instructions. Please share your video and target specifications. Thanks, Revival
$25 AUD in 40 days
0.0
0.0

Hello, I've reviewed your project and understand you're looking to transform a short 360 rendered park video into a fully explorable ultra realistic Unreal Engine 5 environment with proper real time rendering, immersive first person controls, and cinematic quality detail. I can approach this using a hybrid reconstruction workflow combining NeRF or Gaussian Splatting techniques with manual Unreal environment rebuilding to avoid the blurry scan look and achieve a polished next generation result. The environment can then be refined using Nanite, Lumen, Megascans foliage, realistic material systems, and optimized navigation to create a believable walkable park experience with strong visual realism and smooth performance. You can review my work here: https://www.freelancer.com/u/GridsmithLTD Does the 5 second source video include enough camera movement and environmental coverage for reliable scene reconstruction, or would additional rendered angles also be available if needed? Regards, Atik
$25 AUD in 35 days
0.0
0.0

HI, With the skills and experience in 3D design, modeling, and rendering, I can promise you a polished and realistic Unreal Engine 5 environment that perfectly replicates your video prototype. Though my background lies mainly in architectural and mechanical engineering, I have adeptly transferred these skills to the gaming industry for incredibly detailed, real-time 3D modelling. This particularly agile skill set makes me perfectly situated for this project, wherein I need to interpret and render a pre-existing video into an interactive world. As far as Gaussian Splatting and NeRF techniques are concerned, while I don't have direct experience with them, I employ problem-solving strategies rooted in thorough research and adaptability. This means I can quickly learn any necessary workflows to achieve maximum realism in your project. My preferred Unreal Engine features – such as Nanite, Lumen, and Megascans assets – align with your vision of cinematic quality rendering. In terms of deliverables, you can count on receiving not only an Unreal Engine 5 project files but also a fully walkable environment with executable/demo build for easy navigation. With me on board, expect optimized performance without compromising detail or charm. All your views about this park converted into an unreal environment shall always be respected throughout our journey together.
$38 AUD in 40 days
0.0
0.0

HI, As a seasoned 3D designer, I bring diverse expertise from structural engineering to mechanical and electrical systems design that truly distinguish me in creating unrivaled realistic digital environments. Though my career primarily focuses on physical structures, the core concepts of accuracy, compliance, and attention to detail align well with your project requirements. To tackle this ambitious endeavor, I'll leverage my proficiency in high-quality 3D modelling and comprehensive understanding of software platforms such as Unreal Engine 5—the exact tool required for executing your vision. My grasp on real-time rendering using Nanite and Lumen within Unreal Engine ensures your park environment will be nothing short of vibrant and immersive. I approach every project committed to delivering unapologetically remarkable results and yours wouldn't be any different. Let's work together to actualize your ultra-realistic park project using my skills in 3D design and modelling for an undeniably tangible finale that exceeds your expectations.
$38 AUD in 40 days
0.0
0.0

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