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Project: We are building a VR application for interior designers that automatically converts 3D scenes into interactive, realistic environments. The app detects objects, shows info (price, size), and allows interactions (e.g., opening doors). Your mission: Make imported SketchUp scenes look photorealistic in Unreal Engine 5 using Datasmith. Automatically convert materials (PNG/JPG) to PBR; use Lumen or any method for realistic lighting. Ensure VR performance (PCVR, 72fps stable) even in large scenes with multiple rooms. Remove artifacts (flickering materials, lighting glitches). Interactivity must work seamlessly without hurting performance. Rendering system optimization static image and video.
Projektin tunnus (ID): 40290127
17 ehdotukset
Etäprojekti
Aktiivinen kuukausi sitten
Aseta budjettisi ja aikataulu
Saa maksu työstäsi
Kuvaile ehdotustasi
Rekisteröinti ja töihin tarjoaminen on ilmaista
17 freelancerit tarjoavat keskimäärin $1 092 USD tätä projektia

As an experienced 3D rendering and visualization specialist with a deep understanding of Unreal Engine, I believe I'm the perfect fit for your project. My skills include a thorough knowledge of the software such as Blender, Maya, 3Ds Max, as well as a command over lighting designs that has enabled me to create intricate virtual spaces. My familiarity with Sketch Up will streamline the process of transforming your 3D scenes into interactive environments with accurate details rendered in real-time for your VR application. Furthermore, my problem-solving abilities have equipped me to ensure VR performance remains smooth even in extensive scenes. I pledge to leverage Lumen optimally or any other techniques for realistic lighting and fix any potential artifacts that may compromise the quality of the immersive experience.
$766 USD 1 päivässä
7,1
7,1

I am an architect with 10 years of experience in the field of interior design and architectural design. I am happy to work with you attached to samples of my work https://www.freelancer.com/u/abdomostafa2008
$750 USD 7 päivässä
5,9
5,9

With a robust suite of skills including 3D Rendering, 3D Visualization, and extensive experience with Unreal Engine, I am well-versed to take on the challenges your project entails. I have proficient knowledge in 3d animation, modelling, and design work such as architecturally, interior and exterior spaces which directly translates to your need for converting SketchUp scenes into photorealistic environments using Datasmith in Unreal Engine. Throughout my career, I have been dedicated to not just creating attractive designs but also achieving the highest level of realism possible. I assure you that materials in your project will be converted seamlessly using PBR technique. Additionally, I’m fully adept at optimizing rendering systems to ensure stability 72fps across multiple rooms. My focus isn't just on form but also function and performance.
$751 USD 1 päivässä
5,6
5,6

✅Unreal Development | Unreal Game Developer | 2D & 3D Games | Cross-Platform | 10+ Years Experience ✅ Hi, Thanks for sharing your project! I’m a dedicated Unreal game developer bringing lots of experience in designing, developing, and launching both 2D and 3D games across mobile, desktop, and web platforms. I specialize in creating engaging, optimized , and visually compelling games with clean architecture, reusable components, and polished gameplay mechanics. Here are some of my recent project : 1- I am developing a Conan Exiles-style building system in Unreal Engine, where players can place modular structures during gameplay. A key feature is that all spawned and placed actors during Play mode persist in the Editor after exiting, allowing seamless transition between in-game building and level design. 2- Basillica is a VR experience developed in Unreal Engine for Meta Quest, designed to take users on an immersive journey through ancient architecture. Due to NDAs, links aren’t public—but once you open the chat, I’ll share live demos and walkthroughs. Why should you choose me : 10+ years of experience in Unreal game development & long term engagements. PS - Please pan the budget for game. Thanks, Kajal
$1 125 USD 7 päivässä
5,5
5,5

Hi, I have checked the details. I am a senior engineer with over 7 year of experience on 3D Rendering, Unreal Engine, 3D Visualization, Lighting Design, Virtual Reality. Please visit my profile to view my latest projects, certificates, and work history. Let's connect in chat to discuss more. Thank you, Matheus
$750 USD 7 päivässä
0,0
0,0

Greetings! I’m a top-rated freelancer with 16+ years of experience and a portfolio of 750+ satisfied clients. I specialize in delivering high-quality, professional unreal engine 5 VR scene realism automation services tailored to your unique needs. Please feel free to message me to discuss your project and review my portfolio. I’d love to help bring your ideas to life! Looking forward to collaborating with you! Best regards, Revival
$750 USD 14 päivässä
0,0
0,0

Your goal of automating the bridge between SketchUp and Unreal Engine 5 for high-fidelity VR is exactly where my expertise lies. I have previously streamlined complex ArchViz workflows by leveraging Datasmith to preserve metadata while significantly reducing manual re-texturing time in UE5. By focusing on the seamless transition of interior design assets, I can help you build an application that doesn't just import raw geometry but translates design intent into a photorealistic, immersive experience using Lumen and Nanite for real-time global illumination. My background includes developing robust, automated pipelines that handle high-poly SketchUp models without the usual performance bottlenecks found in mobile or tethered VR environments. To achieve this automation, I will implement the Datasmith Runtime environment to allow dynamic imports directly within your VR application interface. I’ll develop a custom Blueprint-based material mapping system that automatically replaces standard SketchUp shaders with high-quality, PBR-ready Megascans or custom materials upon import. Furthermore, I will optimize the lighting pipeline using hardware ray tracing or optimized Lumen settings to ensure the real-time performance necessary for a consistent 90fps VR experience without sacrificing visual depth. This approach includes intelligent lightmap management and automated proxy generation to keep the viewport fluid regardless of the scene's complexity or the specific asset count. Are you planning to support live-syncing during the design phase, or is the focus on a one-time high-fidelity conversion for client presentations? Additionally, do you have a specific library of assets that need to be mapped to the SketchUp components automatically? I’d love to discuss the technical constraints of your target VR hardware to ensure we balance realism with frame stability. Let’s connect for a brief chat to align on the automation logic and see how we can get this pipeline running efficiently for your designers. I am available for a call this week if you would like to dive deeper into the final project architecture.
$1 171 USD 21 päivässä
0,0
0,0

Hello there, I think the biggest challenge here is achieving photorealistic lighting and materials from SketchUp imports while still maintaining a stable 72fps in VR, especially with large multi-room scenes. The solution is to build an optimized pipeline using Datasmith import cleanup, automatic PBR material conversion, Lumen tuning (or baked hybrid lighting when needed), Nanite where appropriate, and aggressive mesh/texture optimization to keep the scene visually rich but lightweight. This is a very interesting project, and it sits right at the intersection of Unreal Engine optimization, VR performance, and photorealistic rendering—areas I’ve worked with extensively over the past 9 years in real-time 3D development. I’ve helped convert architectural scenes and product environments into interactive UE5 experiences, focusing on visual realism while maintaining stable VR performance. With my experience in Unreal Engine, VR optimization, lighting, and real-time rendering pipelines, I’m confident I can help you build a stable, photorealistic, and highly interactive VR environment for interior designers while maintaining the performance required for immersive VR. ? Best Regards, Lan Vo
$750 USD 1 päivässä
0,0
0,0

Chisinau, Moldova, Republic of
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Liittynyt maalisk. 10, 2026
$201 AUD
₹600-1500 INR
₹750-1250 INR/ tunnissa
€30-250 EUR
$250-750 USD
₹12500-37500 INR
$750-1500 USD
$250-750 USD
$750-1500 AUD
$250-750 USD
$250-750 USD
₹250000-500000 INR
₹12500-37500 INR
€250-750 EUR
$20000-50000 USD
$30-250 USD
$30-250 USD
$750-1500 USD
$30-250 USD
$30-250 USD