I am looking for a 3D Animation Expert who is proficient in Unreal Engine to help with setting up root motion on walk cycle for an animation that I created.
The specific issue, I am having is " actor speed is not being driven by the "Beast_Walk " root motion info, but by the "BP_Pedro_Beast "that's set at 230 speed. If you activate the RootMotion on the Beast_Walk, the actor will run forward and only stop when press Jump, also can't rotate to other directions.
It is a time sensitive project.
been doing this for years will get the results you need fast at a decent rate. Ive recently done something very similar for another client diddnt take more than a day.