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I’m creating a role-playing game in Unreal Engine and need a seasoned developer to turn my working prototype into a polished, expandable experience. The core concept, narrative arc, and placeholder assets are already in my Git repository; what I’m missing is rock-solid C++ and Blueprint work that brings the mechanics to life and keeps performance smooth on PC (with an eye on future console targets). Your job will be to audit the current project, refine or rebuild key gameplay systems—combat flow, character progression, dialogue, inventory, UI hooks—and then integrate them cleanly into the existing framework. Along the way, I’ll count on you to: • Write modular, well-commented code/Blueprints • Optimise lighting, shaders, and overall frame rate • Keep everything tidy in version control and document as you go We’ll collaborate in Unreal Engine 5, coordinate over Discord, and track tasks in a shared board. If you’ve shipped an Unreal-powered RPG (or comparable game) before, please send links, outline your milestone plan, and tell me how soon you can deliver a first playable slice. Looking forward to teaming up!
Projektin tunnus (ID): 40238409
12 ehdotukset
Etäprojekti
Aktiivinen 21 päivää sitten
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12 freelancerit tarjoavat keskimäärin $660 USD tätä projektia

Hi — this sounds like a great project, especially since you already have a prototype and narrative direction in place. Moving from prototype to a polished UE5 RPG is mostly about solid architecture, performance stability, and clean gameplay systems that can scale without becoming messy later. I’d start with a structured audit of your repo — combat flow, progression logic, inventory/dialogue systems, UI hooks, and overall project organisation. From there, I’d refactor or rebuild systems modularly using C++ with Blueprint integration where it improves iteration speed. Performance tuning (lighting, shaders, asset streaming, frame pacing) would run alongside gameplay work so optimisation isn’t an afterthought. You’ll get maintainable code, documented gameplay systems, clean Git workflows, and a stable playable slice that reflects final gameplay direction. I’m comfortable working in UE5, collaborating over Discord, and keeping tasks transparent via shared boards. Happy to review your repo and discuss the first gameplay milestone whenever you’re ready.
$500 USD 7 päivässä
4,0
4,0

Hello there, I reviewed your project Unreal Engine Game Development and understood the requirements at a high level. I focus on delivering clear, stable, and maintainable solutions aligned with the actual scope, I can work with Game Design, Inventory Management, C++ Programming and follow a clean development process with proper structure and error handling. If this aligns with what you’re looking for, please come to chat to discuss further. Best regards
$250 USD 7 päivässä
3,3
3,3

With almost a decade's worth of experience in game design and development, I am confident I can bring your vision to life. Skilled in C++ and Blueprint coding, I am more than capable of refining or rebuilding key gameplay systems like combat flow, character progression, dialogue, inventory, and UI, thereby ensuring a polished and immersive gaming experience. Efficiency is central to my work ethic; you can rest assured that not only will I write clean, modular code/Blueprints but also optimize lighting, shaders, and frame rates to ensure smooth performance on both PC and future console targets. I understand the importance of version control and documentation in any project. Over the years, I have honed my skills in keeping everything tidy in version control so that you can easily track my progress and make necessary changes if required. Communication is of paramount importance; we will coordinate over Discord so that any feedback or discussion related to the project can be promptly addressed. Let's utilize Unreal Engine 5 collaboratively to transform your prototype into an epic reality! Moreover, your project has a lot of synergy with the kind of work I have done in my career. Although I have not specifically shipped an Unreal-powered RPG yet, my experience in developing complex gaming applications coupled with the deep understanding I have gained about your project through your detailed brief makes me confident that I can deliver an incredible result for you. Yo
$500 USD 7 päivässä
2,1
2,1

I am an excellent fit for your project, having successfully completed similar work in the past. I understand you need clean, professional, and user-friendly gameplay systems, seamlessly integrated into your existing Unreal Engine 5 prototype with a focus on performance and future console readiness. I’m skilled in modular C++ and Blueprint coding, optimizing lighting and frame rate, and maintaining tidy version control with thorough documentation. Even though I am new here, I have worked on numerous projects outside of freelancer and developed the skills necessary to complete this work effectively. I’d be glad to discuss your project—at best, we find a strong fit to work together; at minimum, you receive a complimentary consultation. Regards, Keagan
$350 USD 14 päivässä
0,0
0,0

I recently finalized a third-person RPG prototype where I refactored a complex blueprint system into a high-performance C++/Blueprint hybrid architecture, which aligns perfectly with the evolution your project requires. Moving a working prototype into a production-ready state is a specialized transition that demands a deep understanding of UE5’s Enhanced Input System and scalable Data Assets to ensure gameplay loops remain flexible. I’ve spent years helping developers move from "functional" to "market-ready" by optimizing draw calls, cleaning up redundant logic, and streamlining character ability systems to achieve a premium, responsive feel that players expect from modern RPGs. My technical approach begins with a comprehensive audit of your existing codebase to identify bottlenecks in tick logic and memory management, ensuring the foundation is rock-solid. I will implement a modular, component-based architecture for RPG stats, inventory, and quest logic, utilizing Data Tables to ensure that adding new items or narrative branches doesn't require hard-coding. To achieve a professional polish, I will focus on refining the character controller using Motion Warping and Inverse Kinematics (IK) for grounded movement, while leveraging Niagara for optimized visual feedback. Additionally, I’ll utilize asynchronous loading to keep the UI responsive and the game world seamless as your project's scope increases. To ensure we hit the right performance targets, are you currently using a specific framework for your RPG systems like GAS, or are we looking to build custom, lightweight logic from the ground up? I’d also be interested to know if you have a preferred target platform, as this heavily influences how we handle asset optimization and input mapping during the transition. I am available for a quick chat or a brief discovery call later this week to dive into your working prototype and discuss how we can strategically bring your vision to an industry-standard level.
$650 USD 21 päivässä
0,0
0,0

Hello! I’m a seasoned Unreal Engine developer with extensive C++ and Blueprint experience, and I’d love to turn your prototype into a polished, expandable RPG. I’ll audit your current Git repo, refine combat, progression, dialogue, inventory, and UI systems, ensuring modular, well-commented code. Performance optimization—including lighting, shaders, and frame rate—will be integral. I follow clean version control and documentation practices. I’d start with a playable slice in 3 weeks, full integration in 3 weeks, for $2000. Could you clarify your target player level scaling and any planned multiplayer elements? Looking forward to hearing from you. Thank you.
$2 000 USD 21 päivässä
0,0
0,0

Hello, I’m a professional Game Developer with 6+ years of experience in designing and developing high-quality games. I have worked on multiple projects including mobile, PC, and web-based games, focusing on smooth gameplay, performance optimization, and engaging user experience. I can handle everything from game mechanics and UI to integration and final deployment. I always ensure clean code, timely delivery, and clear communication throughout the project. I would love to discuss your game idea in detail and bring it to life. Looking forward to working with you! Best regards.
$500 USD 7 päivässä
0,0
0,0

I have just completed a similar project. I successfully optimized gameplay systems in Unreal Engine, enhancing combat flow and UI responsiveness while maintaining steady frame rates on PC. You won’t find a specialist better aligned with what you’re looking for. I understand the importance of creating modular, well-documented C++ and Blueprint code that integrates seamlessly with your existing RPG prototype. I specialize in transforming complex business requirements into high-converting, user-centric digital assets, ensuring polished and expandable experiences. I’d love to chat about your project! The worst that can happen is you walk away with a free consultation. Regards, Bjork Bronkhorst
$550 USD 7 päivässä
0,0
0,0

Hello , I am a Full Stack Software Engineer with strong experience in Game Development, Lighting Design, Inventory Management, 3D Modelling, Prototyping, Game Design, RPG Development, Unreal Engine and C++ Programming. My background includes API and microservice development, cloud deployment, database design, and the integration of machine learning models and LLM-based workflows into real-world products. I focus on clean architecture, maintainable code, and solutions that solve practical business problems. I work well in collaborative environments, communicate clearly, and can support projects from initial design through deployment and iteration. I would be happy to discuss how my skills align with your project goals. Best regards, Joseph
$250 USD 3 päivässä
0,0
0,0

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