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We are currently developing immersive Virtual Reality (VR) modules for K–12 education and are seeking a solution that can substantially accelerate our development cycle. Our primary requirement is access to a structured library of ready-made, production-grade Unity 3D VR modules focused on Physics, Chemistry, Maths and Biology. We are specifically looking for fully functional, pre-built educational modules (minimum 5 to 60) that can be directly deployed or rapidly customized to align with our curriculum framework and interaction design. These modules should: * Be complete and classroom-ready (not just basic scene samples or partial demos) * Include interactive simulations aligned with K–12 learning objectives (class 9 to 12) * Be fully open and extensible in Unity (source access required) * Support quick modification of content, UI, and assessment components * Integrate smoothly into an existing VR education roadmap We are not seeking development services or teams to build modules from scratch. Our focus is on acquiring a robust library of pre-built modules that enables immediate deployment and rapid scaling. Additionally, we would appreciate access to a live or recorded demonstration covering: * Module/template selection process * Customization workflow within Unity * Content editing and interaction adjustments * Build and deployment pipeline (Meta Quest or equivalent) * Extensibility and long-term scalability Given the need to present tangible outcomes in a short timeframe, we are prioritizing solutions that clearly demonstrate: * Fast time-to-first-prototype * Ability to scale across multiple subjects and grade levels * Sustainable long-term extensibility Kindly share: 1. Overview of your pre-built module library (total count and subject categorization) 2. Sample module access or preview links 3. Licensing structure (one-time vs subscription, per-module vs full library) 4. Technical requirements and compatibility details 5. Demo availability We look forward to reviewing solutions that can help us rapidly operationalize high-quality VR education modules at scale.
Project ID: 40257847
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Active 3 mos ago
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8 freelancers are bidding on average ₹25,188 INR for this job

Hi, I’m ready to hop on chat ASAP and start right away! Are you targeting specific subjects (like Physics, Chemistry, Biology or Maths) first, and what age group or platform (PC/mobile/VR) should these modules support? Do you need them fully ready-to-use or customizable with source code included? I understand you’re looking for complete, production-ready Unity educational modules that can be deployed or easily adapted—interactive, classroom-ready, and extensible for curriculum use. I build clean, modular Unity solutions that save you development time and enhance learning engagement. Due to confidentiality, I’d be happy to share recent work in a private chat. Best regards, Anus
₹37,500 INR in 20 days
2.8
2.8

Hello, I can provide a ready-to-use Unity VR education module library rather than building from scratch. The modules cover Physics, Chemistry, Biology, and Mathematics (grades 9–12) and are fully interactive, classroom-ready simulations — not just demo scenes. You will receive the complete Unity source project so your team can quickly edit text, UI, and assessments, and deploy directly to Meta Quest or PC VR. The system is modular, making it easy to add new lessons without rewriting the core interactions. I will also include documentation and a walkthrough showing how to customize content, build, and publish the modules. I can share preview samples and explain licensing options (full library or per-subject access).
₹12,500 INR in 7 days
1.9
1.9

Im a biotechnologist looking for challenging role in research field in rapidly increasing in this science fictional world. And interested to challenge and deal with new opportunities.
₹25,000 INR in 7 days
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Bengaluru, India
Member since Aug 21, 2025
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