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I have a working concept for a mobile title called “Breaching Enemy Line.” The core idea is simple: the player commands agile units packed with heavy firepower and fights through layered defenses to reach an objective. What I need now is a complete, playable game built around that premise. Scope of work I’m looking for an end-to-end partner who can turn the concept into an engaging release-ready product for modern phones and tablets. That covers game design, art production, programming, UI/UX, audio, and polishing. I’m open on exact sub-genre (shooter, strategy hybrid, or something you recommend) and on perspective; the key is fast-paced action that feels great on touch controls. Cross-platform support is preferred so the same build can reach both iOS and Android, but if you specialise in just one OS let me know and we can plan the roadmap accordingly. Core expectations • Tight, responsive touch or virtual-stick controls • Visually appealing but lightweight 3D or crisp 2D art that performs well on mid-range devices • Modular level or mission system so additional content is easy to add post-launch • Basic progression loop (unlockable units or firepower, currency, upgrades, etc.) • Integrated analytics hooks and in-app purchase stubs so we can fine-tune monetisation later • Clean, well-commented codebase that my in-house team can maintain Milestone deliverables 1. Game Design Document outlining mechanics, progression, and asset list 2. Playable vertical slice showcasing one full mission with polished combat and UI 3. Full content pass with at least five distinct missions, upgrade system, and sound design 4. Final build ready for App Store / Google Play submission, plus source project and documentation Acceptance criteria • Runs at 60 fps on a recent mid-tier device (e.g., iPhone 11, Galaxy A52) • No critical bugs after a 30-minute test session on both iOS and Android emulators or devices • Store-ready assets (icons, screen-shots, feature graphic) supplied alongside the build If this sounds like the kind of project that fits your skill set, share your relevant portfolio pieces—especially anything fast-paced or combat-oriented for mobile—and outline the tools and engine you’d prefer to use (Unity, Unreal, Godot, or a proprietary framework). I’ll review submissions and schedule a quick call to align on timelines and exact scope.
Projektin tunnus (ID): 40246929
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Aktiivinen 19 päivää sitten
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12 freelancerit tarjoavat keskimäärin ₹36 212 INR tätä projektia

Drawing from my extensive experience in mobile app development and a proven track record of delivering impactful solutions, I believe I am the perfect fit for your ambitious game project, "Breaching Enemy Line". My understanding of crafting scalable, performant softwares, including elegant UIs and well-commented codes will be invaluable in transforming your game concept into a captivating play-ready product. Working side by side with my clients, I ensure that projects align with their core vision while developing unique aspects of mobile games. In mobile gaming, optimization is everything. My expertise in ensuring that action-packed games like "Breaching Enemy Line" run smoothly on mid-range devices without compromising their engaging visuals can help breathe life into your concept. Moreover, being well-versed with cross-platform development enables me to create a streamlined experience on both iOS and Android – giving you maximum exposure. Lastly, as someone committed to long-term value, my clean codes make maintenance an absolute breeze. Your in-house team will have no trouble handling and even enhancing the game post-launch. Let's work together to realize your vision for this exciting project and deliver a game that players connect with intensely!
₹20 000 INR 5 päivässä
3,0
3,0

Building a complex game like "Breaching Enemy Line" requires a multidimensional approach, and that's where my expertise comes in. As a seasoned Unity Game Developer, I've successfully created games compatible with various platforms. I bring to the table a unique specialty in multiplayer gaming by leveraging Photon for enhanced user experiences. My proficiency extends to Android, iOS, and WebGl platforms, ensuring seamless performance across all mediums. I have hands-on experience with optimizing gameplay on different devices for an immersive experience. When it comes to game design, not only can I create visually stunning 3D environments but also ensure they are optimized for mid-range devices. This focus on performance without compromising aesthetics is crucial considering your target audience. My understanding of shaders, lighting, and advanced asset management will elevate the visual element of your game while retaining its lightweight aspect. The inclusion of milestones such as post-launch content additions and tweaking monetization strategies demands a clean codebase with utmost clarity - something I uphold in my work as well. My well-documented projects don't restrict you to my exclusivity; instead, they empower your in-house team to seamlessly maintain the product. Let's team up to turn "Breaching Enemy Line" into an engaging reality which meets all of your expectations.
₹75 000 INR 20 päivässä
2,1
2,1

As an adept and seasoned Unity game developer, I am intimately familiar with the development cycle you've outlined and have a multi-year track record of successfully molding game ideas into precise, high-performing, and marketable products. My focus is quality, and I spare no effort in promising nothing short of this for your Breaching Enemy Line Mobile Game. Tasked with designing, developing, optimizing, and maintaining hundreds of games using Unity over the past seven years, I possess an adaptable versatility that lends itself well to the iterative process necessary in game development. I tick all the boxes on your essential expectations; from tight touch controls to smooth mono-behaviors mapping all the way to SDK integrations like Firebase or IronSource for future-proofing and analytics tracking. Notably, my list of completed projects boasts mobile games like what you envision for Breaching Enemy Line. This earned me intimate familiarity working on their unique demands (from responsiveness to optimizing graphics with respect to phone hardware) to delivering immersive experiences that integrate monetization models effectively without hampering gameplay. I anticipate a synergistic relationship where my skills perfectly complement your vision for the game. Let's discuss it further! Let's get started!
₹25 000 INR 30 päivässä
0,0
0,0

Hi there ?, I’ve carefully reviewed your project titled "Breaching Enemy Line Mobile Game" and can confidently deliver a production-ready solution with clean UI and smooth performance. Let's discuss your specific requirements — I can start right away!
₹15 000 INR 7 päivässä
0,0
0,0

My proven experience in game development would be a lot crucial for this project Released titles : Crimson Tactics the Rise of the White Banner, Rovio's Battle Bay, Deca's Almost a Hero, Mine Rescue, PlaySimpleGames' Jigsaw Puzzle, Word Zenith, NFL Slots, Heart Of Vegas
₹120 000 INR 14 päivässä
0,0
0,0

Deoli, India
Liittynyt helmik. 21, 2026
₹600-1500 INR
₹12500-37500 INR
₹12500-37500 INR
$250-750 USD
$750-1500 AUD
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₹1500-12500 INR
$250-750 USD
$10-30 USD
$250-750 AUD
₹600-1500 INR
₹12500-37500 INR
$250-750 USD
₹1500-12500 INR
£3000-5000 GBP
$10-30 USD
$250-750 AUD
$250-750 USD
€30-250 EUR
$30-250 USD
₹2000-5000 INR