Hello, I have a class that detects the SteamVR input for Unity and I want to convert to make a similar input for XR and maybe Oculus as well
The Whole script is (less than 160 ) line.
here is a simple of the code.
public delegate void LocalInputEvent();
public static bool Input(LocalInputEvent localInputEvent, SteamVR_Action_Boolean button, Hand inputDevice)
bool success = Input(button, inputDevice);
if (localInputEvent != null)
That is it, I want to make my App to be usable for XR and Oculus users.
1 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_23% %project_currencyDetails_sign_sub_24% tähän työhön
I have experience in HTCvive and Oculus VR development. I think I can try, or tell you how to solve it. Please communicate with me if necessary. Thank you