UNITY Performance Optimization
Budjetti €30-250 EUR
- Freelancer
- Työtehtävät
- Algoritmi
- UNITY Performance Optimization
We want to create an ultralight plane simulation. The flight will limited to a squarred area of 15x15km on a valley (no moutains, no cities). The plane will stay at the same hieght ~ 150m.
At present, we import heighfeild and color from geodatabase. We create 15x15 terrain with 2048x2048 color texture and 1024x1024heigh texture.
Of course it is slow. We are looking for a report of what is possible to do. Main target is WebGL (GPU of 1G). Our objective
- A script that can show/unshow terrain depending on camera (frustrum culling)
- A method to automatically add landscape (trees, details...) Our problem, when the ground is flat, the camera looks at the ground with an angle of 30° and trees look ridiculous when seen on the texture. They looks fake.
-Any other Idea, maybe it is simpler to choose a upper height for the planes (300m) and use a normal/bump map to make the landscape real.
-If you think that our idea of 15x15 terrains is not the best one...
You can take a texture on gmap at higher resolution to test. The height maps has no importance, you can draw it by hands. This problem focus on engeneering and algorithm.
Any coutry welcome
7 freelanceria on tarjonnut keskimäärin €173 tähän työhön
Hi Thanks for your valuable time. :-) Just reply with 'Yes' and We will come up with a. Detail project plan with our comments/queries. b. Best-feasible-real COST & TIMELINE Latest Game Projects : http://g Lisää
https://www.freelancer.com/u/decoderpro.html hi, this is Reza, I read your project description and i need to know more details, we need a clear conversation about this project., before hiring anyone please take a look Lisää
I am a representative of my group..... We truly believe in customer satisfaction..... We are available 24x7..... Work with us once,you will surely hire us again..... In our group, there are professors,professional Lisää
I am sure I can help you with this. Please let me know if you'r interested so we can discuss the details and the helI am sure I can help you with this.
Hello Sir, I am an unity3d professional having 3 years of experience in game development, design and related process. Worked on various games of different genre i.e running games, racing games, casino games, board game Lisää
I have make airplane games before and have the code It is easy to convert to an ultra light I have flight physics code.