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This is full time(8 hours/day) Or Part time (5 to 6 hours/day) job. Don't apply without a portfolio. I need a Unity expert to turn my concept into fully-playable build for both iOS and Android. Your main focus will be building the core gameplay loop, implementing level progression and polishing the overall player experience so it runs fluidly on current mid-range phones. I already have the mechanics drafted out and a style guide for the 3D look; you’ll translate these into functional scenes, integrate mobile-friendly controls and optimise for performance. If you have shipped mobile titles in Unity—especially puzzle or strategy games with 3D send the links
Projektin tunnus (ID): 40272428
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Aktiivinen 8 päivää sitten
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22 freelancerit tarjoavat keskimäärin $553 USD tätä projektia

Hello, check my profile and clients outstanding feedback related to your project- I'll develop your gaming project according to your requirement- I'm senior video game developer with 9+ year experience with my professional developers & artist team & i have developed alot of small/medium & big games project of Arcade,simulation, puzzle , hyper causal , shooting , casino, card, racing,multiplayer, open world Nft blockchain games & other online/offline games according to my clients requirement for different platform (Android/ios/PC/web/AR/VR) Quality graphics, Fast service suitable price, unlimited revision & 100% client satisfaction is my first priority Come inbox & lets start Thanks
$500 USD 7 päivässä
6,7
6,7

halo.. i am interested working on the project you post.. i have experience in game development using Unity Engine.. lets talk via message.. thank you..
$500 USD 7 päivässä
1,1
1,1

I have spent the last six years refining game loops and optimizing C# architecture for high-stakes Unity 3D projects, focusing on scalable systems that maintain peak performance across cross-platform environments. My background includes architecting modular systems for multi-year development cycles, much like your March 2026 timeline, where maintaining clean, decoupled code is critical to avoiding technical debt. Having recently led the technical development of a mid-core title from prototype to global launch, I am intimately familiar with the nuances of Unity’s LTS versions and the rigors of a full-time production schedule. To ensure your project scales effectively, I will implement a SOLID-based C# architecture and utilize ScriptableObjects for data-driven design, allowing for rapid gameplay iteration without constant recompilation. I plan to leverage the Universal Render Pipeline (URP) for optimized shader performance and use Unity Addressables to manage memory overhead and dynamic asset loading seamlessly. For collaborative stability, I prioritize strict Git-flow methodologies and custom editor tooling to streamline the pipeline for designers. My approach also integrates rigorous profiling using the Unity Profiler to identify and resolve bottlenecks in the early stages. My portfolio, featuring shipped titles with complex physics and custom character controllers, is attached for your review. Are you planning to utilize the Entity Component System (ECS) for high-density scenes, or will we focus on an Object-Oriented approach for this specific mechanic? I am fully available for the requested 8-hour daily commitment and would welcome a brief conversation to discuss your technical roadmap.
$625 USD 21 päivässä
0,0
0,0

Hello, I’m a Unity Game Developer experienced in building gameplay systems, level progression, and optimized mobile-ready scenes using C#. I have developed gameplay prototypes such as an Endless Runner and contributed to level design in a studio environment, focusing on structured progression, smooth mechanics, and performance stability. Your requirement to transform a drafted concept into a fully playable mobile build aligns well with my skill set. With the mechanics and style guide already defined, I can concentrate on implementing a clean core gameplay loop, scalable level progression, and polished player experience optimized for mid-range iOS and Android devices. My approach includes reviewing the existing design documentation, building the core gameplay architecture, implementing responsive mobile controls, integrating progression systems, and optimizing performance using Unity Profiler to monitor CPU, GPU, and memory usage. I ensure scenes are well-structured, assets are performance-friendly, and builds run smoothly across target devices. I prioritize clean code practices, organized scene management, and thorough testing to deliver stable Android and iOS builds ready for playtesting or publishing. I would be happy to share relevant Unity samples and discuss your concept in detail. Best regards, Ruksana Banu
$500 USD 7 päivässä
0,0
0,0

Hello, I’m a Unity Game Developer experienced in building gameplay systems, level progression, and optimized mobile-ready scenes using C#. I have developed gameplay prototypes such as an Endless Runner and contributed to level design in a studio environment, focusing on structured progression, smooth mechanics, and performance stability. Your requirement to transform a drafted concept into a fully playable mobile build aligns well with my skill set. With the mechanics and style guide already defined, I can concentrate on implementing a clean core gameplay loop, scalable level progression, and polished player experience optimized for mid-range iOS and Android devices. My approach includes reviewing the existing design documentation, building the core gameplay architecture, implementing responsive mobile controls, integrating progression systems, and optimizing performance using Unity Profiler to monitor CPU, GPU, and memory usage. I ensure scenes are well-structured, assets are performance-friendly, and builds run smoothly across target devices. I prioritize clean code practices, organized scene management, and thorough testing to deliver stable Android and iOS builds ready for playtesting or publishing. I would be happy to share relevant Unity samples and discuss your concept in detail. Best regards, Ahmedi Naziya
$500 USD 7 päivässä
0,0
0,0

Hello, I have completed similar projects outside of Freelancer, recently helping a client launch a fully-functional Unity puzzle game optimized for mobile devices, achieving smooth gameplay and great user retention. I understand you need a clean, professional, and user-friendly build with seamless level progression, integrated mobile controls, and automated performance optimization. With extensive Unity experience in developing and shipping 3D strategy and puzzle games, I am doing it at a discounted price because I want good reviews instead of a lot of money. I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards, Steffan Koekemoer
$400 USD 14 päivässä
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0,0

I am a graduate in Game Development and Programming with professional experience in the industry and commercially published projects. I primarily work with Unity and C#, building optimized, well-structured, and production-ready games. I am part of an indie studio where I contributed to the development and publication of 2 games released on the Play Store, gaining real-world experience in: Full-cycle mobile game development Performance optimization Gameplay mechanics and scalable systems implementation Ads, IAP, and third-party services integration Publishing and post-launch support I don’t just write code — I understand the full development pipeline: design, architecture, testing, iteration, and continuous improvement. If you're looking for someone who can turn an idea into a functional, stable, and professional game, I can help. Clear communication, strong technical foundations, and real commitment to results.
$750 USD 30 päivässä
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0,0

I recently delivered a project with this exact scope, focusing on creating a seamless core gameplay loop and polished player experience optimized for mid-range mobile devices. Your need for a clean, professional, and user-friendly build that integrates mobile controls and level progression aligns perfectly with my expertise. My background includes developing and optimizing puzzle and strategy games in Unity, ensuring smooth performance on both iOS and Android. While I am new to freelancer, I have tons of experience and have done other projects off site. I would love to chat more about your project! Regards, MN Williams
$550 USD 14 päivässä
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0,0

chennai, India
Liittynyt tammik. 16, 2008
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