I will pay fixed price for each script and game improvement, We will use Unity Collaborate and once I'm satisfied with script I will release the milestone. So lets talk about game I wanna make, if you think you are a perfect candidate for this job make sure to message me:
1. Character customization - at the begining of the game you can create your character, you will have 2 choices, male and female. you will will be able to fully customize your character: Hair style, Eyes, Eyebrows, Eyelashes, Nose, Face skin (freckles, moles and more things to adjust about face), Cheekbones, Lips, Body size and more.
2. Open World - at the beginning of the game, character will start his/hers in hometown, with every main mission you will be unlocking new parts of the world to explore and abilities to visit places that you normally are not able to visit. For example I was thinking about a side mission that that you help the dude to find his lost in the woods child and as a reward he will give you a blueprint for a grappling hook.
3. Crafting - We would like to see a crafting in this game, to add a grinding inside of this game will fill the crafting as much as it's possible. Weapons, Gear, Cosmetics, Potions, Boosters, Ammo, Armour, Meta powerful creatures, Summoners, structures and buildings and many more !
4. Structures - My wish is, in this game would have ability to build a base, but ofcourse not at every located... So in each town/city will be a portal to cloud above town/city where you can build your base, around 20 clouds of diffrent sizes. I know it don't sound like a lot but I was thinking for making similiar system as in Bla*k Des*rt so for those who don't know this game, they are using a nice system that allows players to build base at the same spot as all the 10.000 players already builded a base. How will it work for us? Simple, once you near the portal to the clouds you will see a list: On the top of the list you will get this line: Start a cloud (if player don't have any cloud in this town/city) or Go to my cloud. And under this line you will see other player's nicknames where you can visit them or their cloud's. There will be around 20 cloud's floating above the city so to make it as beautiful as possible we will allow player's to see city/town beneath them. Ofcourse we will also add a few plot's for player's to buy in city, but that will be for exclusive player's.
5. Massively Multiplayer Online Role-Playing Game - So this will be a very big challange for us, but I belive it can be done! In the beginning we will host 5 servers. North-America, South-America, Asia, Europe and Africa. Our multiplayer will allow all players each other, but without any collision. So to avoid the frustration and anger we will remove collision of players, we don't want to get stuck in the middle of the city or shop. We would like to add an option like in T*mTem that you can invite up to 4 players for a CO-OP adventure, than you will get the collision and interaction with each other. More CO-OP features: BOSS fights, treasure hunts, creature racing, mini games like sq*id games, parkour and many more!
6. Creatures (we will find better name for it soon) - Similiar to P*kemon/Ark/T*mtem I would love to see a companions in my game. You will use them to get through the missions/quests, you will use them to battle other and tame other creatures and ofcourse to give you company during your journey. But in this game it will be a lot more fun than in any other game, our creatures will have skill tree's, you can get/buy skins/cosmetics for your creature, you can add a song's that your creature will be singing/humming.
7. Skill trees - As in almost every RPG game we will have a unique skill trees as well, Survival / Combat / Agility, those were the skill trees for a players, for creatures it will be more easier.