I need a sculpture of a human head completed to look somewhat similar to the reference images (seen down below) the reference is a famous USA rapper called 'No Cap' AKA 'TheBackEndChild'. You will need to send me screenshots of your progress, and development steps.
The project has already been started with the basics done (will be sending project file), I just need the finer detail completed.
- Create an appropriate UV Layout for the retopologized model
- Use 'transfer detail' in Mudbox or equivalent process to make the retopologized model take the shape and detail of the high res sculpt.
- Create a texture for the UVd model using Mudbox OR Substance Painter.
- Import into Maya for rendering
Only reply if you have experience with sculpting in Mudbox and Maya.