I'm looking for a technical artist who is familiar with writing shaders for use in Unity games. I will need multiple shaders and will need someone to work with on an ongoing and hourly basis. The shaders needed span from sprite shaders to modifications to the standard surface shader, all of which will need to create a distinct visual style for the game.
For each shader I will provide concept graphics (eg. a drawn image representing what effect the shader(s) should create) and an accompanying spec sheet.