I'm looking for 3d modelers who can create game assets.
What you need to do is model and UV unwrap common objects found in games like furniture, street props...
You need to provide me with a low poly objects together with normal map (for OpenGL) and material ID map. Final textures are not needed.
Normal map can be created by baking from high poly object or any other preferred tool. If you use other tools make sure that you know how to create smooth edges on a normal map if required.
In cases where there are text decals or stickers on an object you would need to provide additional decal map with transparent background and decals.
Unless noted otherwise UVs shouldn’t overlap.
If you think you are qualified please send your portfolio. Let me know what hourly rate would you like and as well if you can use the Freelancer app taking screenshots and tracking time. Please answer the question about time tracking (to avoid bots).