Using a given package containing a .max file and v-ray textures convert it to a Unity compatible asset with UV and textures, for example an FBX.
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Hi, Nice to meet you. I'm professional unity developer. You're right. So when build 3d model in 3d max, we have to build as FBX file. Feel free to contact me for more detail. Kinds Regards, kozykin.
Hello, How are you? This is Edgar, I worked as a 3d Designer, I want to convert your Vray scene to unity project with UV and textures, write to me on chat