Cutsection Using shaders in OGRE

Objective : Cut section using Shaders(HLSL and GLSL) in OGRE3D based simple Application


Existing sample application Is Ogre3D 1.8.1 based using QT 5.x or VC++MFC2010

It is needed to be enhanced with following features.

[url removed, login to view] Section with Cap and edge display using shaders

2. Existing Display modes in shaders. (Solid, Solid mesh,Wire frame,Hidden Line Removal, Transparent)

More details available in attached requirement doc.


QT based source Code.

MFC based Source code.

MFC based executable.

sample geometry model files.

Taidot: C-ohjelmointi, C++ -ohjelmointi, CUDA, OpenGL, tietojärjestelmäarkkitehtuuri

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Tietoa työnantajasta:
( 29 arvostelua ) Bangalore, India

Projektin tunnus: #15972524

6 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön


i am c/c++, qt expert and have full experience for 10 years. qt/c,c++ language is my top skill. i can provide most quality and high speed. if you want to success, please contact me.

$555 USD 10 päivässä
(18 arvostelua)

As agreed. I can continue work on the 3. of January. I have a very simple proof of concept so far.

$600 USD 10 päivässä
(10 arvostelua)

i have 6 years experience in Qt,C++ on linux and windows.i have 6 years experience in Qt,C++ on linux and windows.i have 6 years experience in Qt,C++ on linux and windows.

$555 USD 10 päivässä
(16 arvostelua)

Hello, dear. I am a senior software developer. I have just checked your project "Cutsection Using shaders in OGRE", I can complete this project asap. Thanks.

$555 USD 10 päivässä
(8 arvostelua)

hi this is not easy but i think that i can do it.

$500 USD 15 päivässä
(0 arvostelua)
$277 USD 10 päivässä
(3 arvostelua)