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Cutsection Using shaders in OGRE

Objective : Cut section using Shaders(HLSL and GLSL) in OGRE3D based simple Application

Requirement:

Existing sample application Is Ogre3D 1.8.1 based using QT 5.x or VC++MFC2010

It is needed to be enhanced with following features.

[login to view URL] Section with Cap and edge display using shaders

2. Existing Display modes in shaders. (Solid, Solid mesh,Wire frame,Hidden Line Removal, Transparent)

More details available in attached requirement doc.

Attachments:

QT based source Code.

MFC based Source code.

MFC based executable.

sample geometry model files.

Taidot: C-ohjelmointi, C++ -ohjelmointi, CUDA, OpenGL, tietojärjestelmäarkkitehtuuri

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Tietoa työnantajasta:
( 29 arvostelua ) Bangalore, India

Projektin tunnus: #15972524

4 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön

erndsglts

i have 6 years experience in Qt,C++ on linux and windows.i have 6 years experience in Qt,C++ on linux and windows.i have 6 years experience in Qt,C++ on linux and windows.

$555 USD 10 päivässä
(32 arvostelua)
5.6
jasminko

As agreed. I can continue work on the 3. of January. I have a very simple proof of concept so far.

$600 USD 10 päivässä
(10 arvostelua)
5.5
hachimachi

hi this is not easy but i think that i can do it.

$500 USD 15 päivässä
(0 arvostelua)
0.0
$277 USD 10 päivässä
(3 arvostelua)
0.2