Objective : Cut section using Shaders(HLSL and GLSL) in OGRE3D based simple Application
Existing sample application Is Ogre3D 1.8.1 based using QT 5.x or VC++MFC2010
It is needed to be enhanced with following features.
[url removed, login to view] Section with Cap and edge display using shaders
2. Existing Display modes in shaders. (Solid, Solid mesh,Wire frame,Hidden Line Removal, Transparent)
More details available in attached requirement doc.
QT based source Code.
MFC based Source code.
MFC based executable.
sample geometry model files.
6 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön
i am c/c++, qt expert and have full experience for 10 years. qt/c,c++ language is my top skill. i can provide most quality and high speed. if you want to success, please contact me.
i have 6 years experience in Qt,C++ on linux and windows.i have 6 years experience in Qt,C++ on linux and windows.i have 6 years experience in Qt,C++ on linux and windows.
Hello, dear. I am a senior software developer. I have just checked your project "Cutsection Using shaders in OGRE", I can complete this project asap. Thanks.