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Hi! I’m looking to hire someone to make a simple multiplayer Roblox horror game with VC. My budget is under $100, so I’m looking for something relatively simple and not overly complicated. Game concept: - 4–8 players per round - One player is randomly selected to be the Monster - Everyone else is a Survivor - Survivors use Roblox VC to communicate and complete simple objectives - The Monster has to find and eliminate the Survivors before they escape - The Monster should have its own abilities and appearance - Once a player dies, they can spectate - After the round ends, everyone returns to the lobby and a new Monster is randomly selected I want the game to be simple but unique and fun with friends, with a strong focus on VC interactions and scary/funny moments. I’d also like the game to be set up so we can add gamepasses, cosmetics, monster skins, maps, and other monetization later. If you're interested, please let me know your price, what you can include for the budget, and examples of similar games you've made.
Project ID: 40707653
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49 freelancers are bidding on average $174 CAD for this job

Hello, As a seasoned developer with more than 15 years of experience in web, mobile, AI, and automation solutions, I offer not just skills but also a deep understanding of what constitutes an exciting and enjoyable gaming experience. My expertise spans WordPress to Laravel, Python to AI Automation, and even Chrome Extensions and Web Scraping - all of which will play an invaluable role in creating your unique Roblox multiplayer horror game. Having built numerous gaming platforms in the past using various languages and frameworks, I can assure you that your budget won't limit the quality or fun factor of your game. I believe in delivering top-notch solutions regardless of the scale of the project. Additionally, my familiarity with monetization strategies means I can implement game passes, cosmetics, and other elements for future upgrades. You're not just choosing a developer; you're choosing someone who will go above and beyond to ensure your game is successful and scalable even after its completion. Let's sign you up for an unforgettable Roblox multiplayer horror game experience! Thanks!
$130 CAD in 2 days
6.1
6.1

With my extensive experience in game development, specifically in Unity, Unreal Engine, and Roblox, I am confident that I can bring your vision for a multiplayer horror game to life. My passion lies in creating unique experiences that enhance camaraderie and immersion, and your project aligns perfectly with those values. Throughout my 6+ years in the industry, I've honed my skills in several areas integral to delivering a successful game. Execution-wise, you can expect optimized gameplay mechanics that facilitate smooth communication, intriguing objectives for all players regardless of their roles, and a scalable architecture ready to accommodate potential expansions like gamepasses and cosmetics. More importantly, my dedication to quality ensures that not only will your game be scary and fun but also polished from design to execution. So if you're looking for an imaginative and thorough professional who can meet both your budget constraints and desire for an engaging multiplayer experience with the VC focus you've mentioned in mind, let's discuss your project further - together we can create an unforgettable horror journey for players to enjoy!
$340 CAD in 25 days
6.5
6.5

Hello There! I’m Md Toriqul Islam, and I’m excited to partner with you & I can dive into your project immediately. I have rich experience in Roblox game development, Lua/Luau scripting, multiplayer systems, round-based gameplay, player abilities, spectating, VC-focused mechanics, and scalable game architecture. I have some questions: 1. Would you like the first version focused strictly on the core horror gameplay, lobby, rounds, Monster abilities, objectives, and spectating? 2. Do you already have a preferred horror theme, Monster concept, or visual references? 3. Which monetization features should be prepared for first—gamepasses, cosmetics, Monster skins, or map expansion? I am skilled in Roblox Studio, Luau, multiplayer round systems, RemoteEvents, UI/UX, player state management, abilities, spectating, and modular game architecture. I understand you need a simple but fun 4–8 player Roblox horror experience centered around VC interactions. I can build the core Survivor/Monster loop, objectives, elimination, spectating, lobby transitions, and randomized Monster selection while keeping the code structured for future maps, cosmetics, skins, and gamepasses. I’m ready to start immediately and would be happy to discuss the scope and examples. Looking forward to hearing from you. Best regards, Md Toriqul Islam
$100 CAD in 3 days
5.5
5.5

Hi! I read your project and understand that you need a simple multiplayer Roblox horror game with VC, a random Monster role, Survivor objectives, spectating, lobby resets, and room for future monetization. I have spent the last several years solving exactly this type of problem, building Game Programming systems and Game UI flows for multiplayer experiences, including round-based logic, role selection, spectating, lobby transitions, and scalable setup for later cosmetics and gamepasses. I can also handle Game Asset Creation so the Monster, maps, and UI feel polished while staying simple and budget-friendly. I’m ready to get started, and I’m confident we can make this project a success and deliver it to a high standard. I’m committed to ensuring everything is completed professionally, efficiently, and exactly according to your requirements. Best regards!
$150 CAD in 3 days
5.4
5.4

Hello! Thank you for the opportunity to work on your multiplayer Roblox horror game. I understand that you’re looking for a simple yet engaging experience that emphasizes voice chat interactions and allows for fun, scary moments among friends. I have extensive experience in Roblox game development, particularly with multiplayer mechanics and user interaction features. I am proficient in Lua scripting and have successfully developed similar games that highlight player dynamics, which would be beneficial for your project. To ensure the success of your game, I would approach the project as follows: - Design a user-friendly lobby system for player selection and matchmaking. - Implement unique abilities and appearances for the Monster, enhancing gameplay dynamics. - Create engaging objectives for Survivors to encourage teamwork using Roblox VC. - Set up a framework for future monetization options such as gamepasses and cosmetic items. I am excited about the possibility of bringing your vision to life and am confident in delivering a quality product within your budget. I can start immediately and would love to discuss any further details. Thank you for considering my proposal!
$30 CAD in 7 days
4.8
4.8

Hello, As a result of a detailed review of your project requirements, I fully understand the scope and expectations. I have experience with Roblox/Luau game systems, multiplayer round logic, UI, and gameplay scripting, and I'm available to start your project right now. For your budget, I would focus on a polished MVP: lobby → 4–8 player round → random Monster selection → Survivor objectives → elimination/spectating → escape or Monster victory → automatic return to lobby and next round. I can also integrate Roblox voice chat compatibility and give the Monster a simple unique ability to create the scary/funny VC moments you're aiming for. The key is keeping the first version lightweight while structuring the code so additional maps, Monster skins, cosmetics, abilities, and gamepasses can be added later without rebuilding the core systems. For an under-$100 MVP, would you provide the map/Monster assets, or should I create a simple environment and character setup within that budget? I would be glad to discuss the details and can start immediately. Best regards, Carlos
$50 CAD in 7 days
4.5
4.5

Hi, I can build a simple multiplayer Roblox horror game with voice chat support while keeping the scope realistic for your under-$100 budget. The game flow can include a small horror map multiplayer lobby/spawn basic objective or survival mechanic scripted scares/enemy encounters win/lose condition, with simple UI and optimized gameplay so it runs smoothly without unnecessary complexity. I’ll keep the systems modular so you can expand the game later with more maps, monsters, objectives, or mechanics if the first version performs well. Let’s connect so we can finalize the horror concept, player count, map size, and core objective for the first version. Regards, Shawana
$130 CAD in 7 days
4.2
4.2

I can build this as a simple, replayable Roblox horror MVP under your $100 budget — with the VC interaction being the main hook rather than overcomplicating the game. My approach would be: 4–8 player round system with automatic Monster selection Survivor objectives + escape condition Monster abilities, custom appearance, and elimination system Spectating after death Lobby → round → results → next round loop Roblox VC integrated into the gameplay Clean structure so maps, skins, cosmetics and gamepasses can be added later For this budget, I’d keep the first version focused on one map, one Monster, and a small set of objectives/abilities rather than spreading the budget too thin. I’d also build the systems modularly so future content can be added without rebuilding the core game.
$200 CAD in 7 days
2.7
2.7

Hi there, I can provide a reliable solution that builds a simple multiplayer Roblox horror game with VC interactions by focusing on core round flow, monster/survivor roles, spectating, and a clean lobby loop. In my previous role, I successfully developed a multiplayer game prototype that improved match setup speed by 40%, creating smoother sessions for players. Additionally, I implemented role selection and round logic that reduced bugs by 30% and kept gameplay consistent. Option 1: A lean MVP with 4-8 player rounds, random Monster selection, Survivor objectives, spectate mode, lobby reset, and a basic Monster ability set. Advantage: fastest and best for your under-$100 budget. Disadvantage: limited polish and fewer custom systems. Option 2: The MVP plus a monetization-ready foundation with hooks for gamepasses, cosmetics, monster skins, and future maps. Advantage: easier to expand later. Disadvantage: may require prioritizing features to stay within budget. I can start right now.
$110 CAD in 12 days
2.2
2.2

Hello Dear, I'm Md Ruhul Ajom, a Full-Stack Web & Mobile App Developer with over 10 years of professional experience, and I'm excited about the opportunity to work with you. I can start your project immediately and am committed to delivering high-quality results. I have extensive experience in web and mobile application development, custom software solutions, API integration, database design, performance optimization, and bug fixing. My expertise includes React, Vue.js, Laravel, PHP, Python, Automation, Twilio, REST API, WordPress, JavaScript, React Native, MySQL, REST APIs, Git, Docker, Linux, SEO, eCommerce, and Shopify I understand you're looking for a reliable developer to build a secure, scalable, and user-friendly solution that meets your business needs. I prioritize clean code, timely delivery, and clear communication throughout the project. I'm ready to discuss your requirements and help bring your vision to life. Best regards, Md Ruhul Ajom
$95 CAD in 2 days
4.8
4.8

Hi, I am a Roblox game developer with 8 years of rich experience in software development, with a strong background in multiplayer gameplay, round-based systems, role selection, UI, and game scripting. I am familiar with Roblox Studio, Lua, RemoteEvents, multiplayer systems, round management, random role selection, spectating, monster abilities, objectives, lobby systems, game UI, Voice Chat integration, DataStore and monetization setup. For your horror game, I can build a simple 4–8 player MVP with a lobby, random Monster selection, Survivor objectives, eliminations, spectating, round resets, and a clean structure that can later support gamepasses, cosmetics, skins, and additional maps. I'm an individual freelancer and can work on any time zone you want. Please contact me with the best time for you to have a quick chat. Thanks. Emile.
$250 CAD in 7 days
2.2
2.2

I’d love to help create your Roblox multiplayer horror game. How about a free consultation to discuss your vision and ensure you get value, even if we don’t end up working together? One specific hazard here is balancing gameplay. If the Monster is too powerful, Survivors might feel frustrated, and if not, it could lose its edge. This imbalance can lead to a drop in player engagement and ultimately affect monetization options. I'd start with designing the Monster's abilities first, because those set the tone for everything else. From there, we can build unique objectives for Survivors that enhance communication. In past projects, I’ve incorporated player dynamics and game passes as part of the design process, ensuring revisions are standard to refine gameplay based on feedback. What is your target launch date, and do you have any existing assets or specific game mechanics in mind?
$100 CAD in 7 days
1.6
1.6

Hello, when you say "simple multiplayer Roblox horror game with VC," are there specific Roblox assets or templates you're considering? My approach would involve leveraging my full-stack expertise to build out the core game logic and VC integration efficiently. I've previously optimized systems like TryReplify for performance, which translates to smooth gameplay. Let's discuss how to best fit your vision within the budget.
$30 CAD in 7 days
0.0
0.0

Hi there, I specialize in Roblox Game Developer services, and I'm excited about creating your multiplayer horror game concept. With over 12 years of game development experience, I've built engaging multiplayer titles that focus on social interaction and player engagement. Your Monster vs. Survivors concept is perfect for building a fun, voice-chat-driven experience. I'll implement the core gameplay loop with random Monster assignment, elimination mechanics, spectating system, and a clean lobby for round transitions. The game will have distinct Monster abilities and appearance to make each round unique and engaging. I'll structure the codebase to support your monetization roadmap, gamepasses, cosmetics, monster skins, and additional maps can be easily integrated later without requiring a complete rebuild. This means you can expand and generate revenue as the community grows. For your budget, I'll deliver: functional multiplayer framework, core Monster/Survivor mechanics, VC integration support, spectating system, lobby management, and scalable monetization setup. The game will be simple, polished, and ready for friends to enjoy with focus on those scary and hilarious VC moments you're looking for. Let me know if my profile looks interesting, and we can set up a time to talk. Best regards, Elijah M
$200 CAD in 3 days
0.0
0.0

Creating a fun and engaging multiplayer horror game on Roblox sounds exciting! For under $100, I can help you develop a foundational game that incorporates the core mechanics of players as Survivors and the Monster, focusing on voice chat interactions. My experience with Roblox development includes creating simple yet enjoyable multiplayer games. I will integrate the mechanics you outlined while ensuring there’s potential for future expansions like game passes and cosmetics. In this budget, I can deliver a prototype version that includes the basic gameplay structure, VC communication setup, and unique character designs. After that, you can expand on it as needed. Please share any specific game examples you have in mind, and I’ll provide you with my portfolio showcasing previous work. Let’s make your vision a reality! Best Regards, Hafiz
$40 CAD in 7 days
0.0
0.0

·:¨༺ I'M ALWAYS WITH YOU ༻¨:· ### Part 1 , Understanding / Observation The tricky part here isn’t the monster logic itself , it’s keeping round flow rock solid with 4-8 players and clean VC channels when players join or leave mid-round. ### Part 2 , Relevant Experience Proof One Roblox project for a teen community involved a 6-player hide-and-seek mode using Roblox Studio, Lua, and RemoteEvents. We delivered a playable prototype in 10 days, with a random Monster selector, per-round lobby, monster abilities, and spectate after death. We integrated Roblox Voice Chat to coordinate strategy, and built a lightweight map/asset namespace to support future gamepasses and cosmetics. The biggest challenge was syncing state across clients while handling late joiners; the fix was server-authoritative round state with replicated data and per-player caches. ### Part 3 , Practical Thinking If this goes live soon, I’d isolate the lobby/round flow on a dedicated server script, keep VC on a separate channel tier, and plan a small map set for testing. A likely tradeoff is the extra latency from voice channels; keeping the round logic lean helps reliability and makes monetization hooks easier later. ### Part 4 , Natural Reply Trigger Curious whether there’s an existing lobby framework we can slot maps onto, so I can scope the first pass quickly. Daniel
$155 CAD in 5 days
0.0
0.0

Hi, I like this project because the fun is in the player interactions—VC, a simple monster role, and short rounds that create scary and funny moments without overbuilding the game. I’d build it in Roblox Studio with server-authoritative round logic: 4–8 player matchmaking, random Monster selection, objectives, Monster abilities, elimination, spectating, lobby resets, and clean UI. I’ve worked with Roblox gameplay scripting, multiplayer systems, UI, RemoteEvents, and modular Lua code where reliability matters. One important question: should the Monster have different abilities from the first version, or would you prefer one polished ability to keep the budget tight?
$140 CAD in 7 days
0.0
0.0

⚠️ IF YOU’RE NOT HAPPY, YOU DON’T PAY ⚠️ I have extensive experience creating engaging multiplayer games on Roblox. My recent project involved a cooperative horror game where player interaction was key, which aligns perfectly with your vision of using VC for communication and fun. To achieve your goals, I will focus on creating a unique gameplay loop that encourages teamwork among Survivors while ensuring the Monster offers thrilling challenges. I will also design the game for easy future updates, allowing for monetization features like gamepasses and skins. I’m currently building my reputation on Freelancer, so I’m offering a discounted introductory rate while maintaining the same professional standard I’ve delivered throughout my career. Let's chat about bringing your vision to life! Regards, Anchel
$100 CAD in 7 days
0.0
0.0

Treat the bid and timeline above as rough placeholders, we'll dial in real numbers once we've talked through exactly what you want. We've read through the concept carefully. You want a tight, fun multiplayer horror experience on Roblox, 4, 8 players, one Monster vs. Survivors, with VC as a core part of the atmosphere. The round loop is clean: objectives, chase, elimination, spectate, then back to lobby with a new Monster picked. Simple on the surface, but the devil is in getting the feel right, making it actually scary and chaotic with friends rather than just mechanically functional. Here's how we'd approach it: - Round system: Lua-based server script handling Monster selection, round timer, win/loss conditions, and the lobby reset loop. Clean state machine so rounds never get stuck. - Monster role: Unique model with a small ability set (a speed burst, a detection pulse, something that makes chasing feel predatory). Configurable so you can swap in new Monster types later without rewriting logic. - Survivor gameplay: Simple objective tasks scattered around the map, proximity-based so players have a reason to split up or stick together. Pairs well with VC paranoia. - Spectate + VC: Death triggers spectator mode with view-follow; Roblox's native Spatial Voice wired in so dead players can haunt the living a little. Adds to the horror/comedy. - Monetization scaffolding: Gamepass hooks and cosmetic item slots built into the codebase from day one, so adding skins, maps, and premium content later is a config change, not a rewrite. After a quick call we can put together a proper scope doc with deliverables and a firm price. Want to jump on a short call this week to walk through the details? Best, 96 Studio
$188 CAD in 14 days
0.0
0.0

Hi! I can build this Roblox horror game for you within your budget. I understand the concept: 4–8 players, one random Monster, Survivors completing objectives using VC, spectating after death, and a lobby with a new Monster selected each round. I can also structure the game so gamepasses, cosmetics, skins, new maps, and other monetization can be added later. I’d keep the first version simple, polished, and fun to play with friends, with a strong focus on scary/funny VC moments. I can start right away and discuss exactly what features should be included in the first version.
$140 CAD in 7 days
0.0
0.0

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