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I want a fully-playable life-simulation experience built in Roblox Studio. Players should be able to create or import an avatar, move into a starter home, earn in-game currency through simple jobs, buy furniture or upgrades, and build relationships with NPCs or other players. Think of it as a light, family-friendly take on “The Sims” that runs smoothly on desktop, tablet, and mobile. Scope • Core gameplay loops: daily needs (hunger, energy, fun), job mini-games, shopping, home customization, social interactions. • Polished UI that feels native to Roblox, with intuitive menus for needs and inventory. • Datastore integration so progress, houses, and purchased items persist between sessions. • Basic economy balancing and optional monetization hooks (game passes, cosmetic items) implemented but not exploited. • Scripting in clean, well-commented Lua so future updates are straightforward. • Delivery in no more than four weeks, including one week for testing and tweaks. Deliverables - Editable .rbxl or place file with all assets and Lua scripts - Clear setup/readme explaining how to publish, configure datastore keys, and adjust economic values - Short video or GIF demonstrating the main gameplay loop I’m available daily for quick feedback, and I’ll provide reference games plus any UI mock-ups you need on day one. Let me know if you’ve shipped a simulation title before and we can get started right away.
Projektin tunnus (ID): 40182486
4 ehdotukset
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Aktiivinen 56 vuotta sitten
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