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NOTE: This Is For A Game On Roblox Create a VFX system that combines: Pet Simulator 99 style feedback loops and addiction pacing RIVALS style fairness, clarity, and readability Sailor Piece style simplicity, strong identity, and mass appeal The game should feel: fun immediately easy to understand in under 60 seconds visually rewarding every time the player does something fair and readable, not pay-to-win-feeling simple enough for a large audience flashy enough to feel powerful UI VFX: UI should feel alive and tactile. Use: hover glow button scale bounce soft gradients click compression sparkle confirmation animated borders glowing outlines reward popups rank-up banners inventory shine UI should: never feel static never feel heavy or confusing remain readable at a glance Orb Attraction System: Use a loot/orb pickup system inspired by simulator games. Orb behavior: burst outward on drop hover briefly curve inward toward player accelerate near the player collect with a satisfying confirmation Motion style: curved smooth easing-based swarming visually not robotic Important: A small delay before collection helps the reward feel real. Use timing that feels responsive, but not instant and invisible. Opening Sequences: Use special animation sequences for eggs, crates, rewards, and rare items. Standard opening: quick smooth readable Rare opening: brighter flash stronger glow longer pause special sound stronger particles screen effect dramatic reveal Ultra-rare opening: The whole presentation changes. Use: cinematic pause stronger camera work unique music or sound layer stronger glow confetti-like burst special rarity framing Button Feedback: Buttons should feel premium and responsive. Hover: slight scale up glow increase brighter border tiny sound tick Click: quick squash flash pulse confirmation spark sound pop Premium buttons: animated shine soft particles better gradients stronger hover response Motion: Use motion to control emotion. Fast motion: exciting energetic aggressive Slow motion: important powerful prestigious Use this rule: normal gameplay = fast, clean, readable rare moments = slower, cinematic, more dramatic reward collection = smooth curved easing Screen Transitions: Use transitions to control pacing. Good transitions: soft fades blur fades glow wipes zoom easing directional motion Avoid: harsh cuts abrupt UI pops jarring scene changes Combat VFX Requirements Combat should be simple and readable Players should understand: how to attack how to get stronger what is happening who is strong what looks cool within 60 seconds. Attack Startup VFX Before attacks: aura buildup charge particles expanding rings weapon glow directional wind streaks Hit Impact VFX On hit: white flashes screen shake black impact frames slash trails shockwaves debris bursts directional sparks Ultimate Attack VFX For special abilities: cinematic zooms environmental effects giant AoE visuals extended animation timing oversized particles stronger sound layering Use these especially for higher ranks, such as rank 7–9, to show strength and status. Rarity-Based Effect Scaling Rarity should affect presentation, not just stats. Rarity VFX Strength Common small flash Rare glow + particles Epic aura + trails Legendary cinematic reveal Secret major spectacle Visual Escalation Rules (As Shown in Style References) 3 sword effects Tier 1 (Ranks 1–3) — The Novice: Thin, sharp, monochromatic shapes. High contrast, immediate dissipation, zero ambient debris. Tier 2 (Ranks 4–6) — The Adept: Multi-layered, wider arcs, energy-trailing secondary properties, and stylized emission particles. Tier 3 (Ranks 7–9) — The Master: Massive spatial distortion, multi-stage layered elements, detailed flipbook textures, complex volumetric shards, and heavy ground impact structures. Core Module C: Active Skills 1. Skill 1: Mega Slash (a 3x larger slash then a normal slash. 2. Skill 2: Multiple Slash (sends three air cuts forward to where the player is facing and fads out after 100 studs, it is based on usual attack. Size 2x larger 4x more exp per slash 3. Flick skill: ability to fling players out of the map Core Module E: Corrupt buildings (a mob inside the game) Combat Attacks What I Need From You Please create a VFX package that includes: UI VFX system reward VFX system rarity VFX system anticipation VFX system opening sequence VFX progression feedback VFX audio-synced VFX button feedback VFX economy feedback VFX motion-based reward animation screen transition effects attention-steering effects 3 sword effects Corrupt buildings Combat Attacks Final Quality Bar The final VFX should feel: polished readable addictive rewarding fair simple memorable appropriate for a broad Roblox audience The player should feel: “This game looks cool, feels fair, and everything I do gives satisfying feedback.” Note: You are free to use AI as a tool, but the final work must be uniquely yours.
Project ID: 40472924
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19 freelancers are bidding on average $112 CAD for this job

Hello, I can create a polished Roblox VFX package with Lua, UI feedback, reward effects, rarity scaling, sword effects, and readable combat VFX for a broad Roblox audience. I’ve worked with game-style feedback systems where the goal is to make every action feel rewarding without making the screen confusing. For your game, I’ll focus on fast, clear, satisfying effects inspired by simulator pacing, readable combat, and simple mass-appeal visuals. I’ll build UI hover/click VFX, orb attraction, opening sequences, rarity reveals, rank-up feedback, screen transitions, audio-synced effects, and attention-steering animations. For combat, I’ll create startup, hit impact, ultimate-style effects, 3 sword effect tiers, Mega Slash, Multiple Slash, Flick skill, and Corrupt Buildings attack VFX. I’ll keep everything modular, optimized, and easy to tune inside Roblox Studio so future abilities and rewards can reuse the same system. I’m ready to start and deliver a clean VFX package that feels flashy, fair, and readable. Best, Smit
$100 CAD in 7 days
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Hello, I have thoroughly reviewed your project requirements for designing VFX for a console game. To meet your expectations, I will develop a comprehensive VFX system that combines elements from Pet Simulator 99, RIVALS, and Sailor Piece styles. The UI VFX will be designed to be alive, tactile, and visually rewarding, ensuring a fun and engaging user experience. As an experienced UI/UX designer with 5 years of expertise, I am confident in delivering a solution that aligns with your vision and objectives. To gain a better understanding of my skills and previous work, please visit my portfolio: https://www.freelancer.pk/u/Aqsa4400 I would love to discuss your project further. Please initiate a chat so we can delve into the details and requirements. Best regards, Aqsa Usman
$100 CAD in 2 days
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Hello there, I hope you’re well. I’m a solo developer with a strong focus on UI/FX for Roblox, blending crisp visuals with accessible, fast-onboarding gameplay. I design VFX systems that feel alive yet readable, balancing feedback loops from Pet Simulator vibes with clear fairness and mass appeal. My approach hinges on modular UI VFX, responsive button feedback, orbit/loot collection dynamics, and cinematic openings, built to scale from casual play to more intense moments without sacrificing clarity. I’ve created cohesive VFX packages that combine elegant rarity scaling, motion-driven emotion, and audio-synced signals. I’ll deliver a complete VFX suite: UI VFX, reward systems, rarity visuals, anticipation cues, opening sequences, progression feedback, economy feedback, and motion-based rewards, all with robust Roblox/Lua implementation. Expect fast, readable interactions and a visually rewarding loop that feels fair to every player. I can handle this end-to-end with a polished, addictive result. Let’s discuss constraints and preferred aesthetics so I can tailor the package to your game’s tone and target devices. Best regards, Billy Bryan
$250 CAD in 5 days
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Hi, This is one of the better Roblox VFX briefs I’ve seen because the focus is not just “make flashy effects,” but making the game feel rewarding, readable, and addictive at the same time. The direction combining Pet Simulator pacing, RIVALS clarity, and Sailor Piece simplicity makes a lot of sense for retention and mass appeal. I can help build a scalable VFX system covering UI feedback, orb collection flow, rarity escalation, combat impacts, cinematic openings, reward pacing, and sword progression effects while keeping everything optimized for Roblox performance and mobile readability. The important part will be controlling motion timing, easing, visual hierarchy, and anticipation so players instantly understand what feels powerful without the screen becoming cluttered. I’d structure the effects into reusable modules so future ranks, weapons, skills, and reward systems can expand consistently. I’d also like to clarify a few technical points before planning the system. Are you already using a combat framework or should VFX timing be built from scratch? Will effects need mobile optimization for lower-end devices? Also, are animations and sound assets already prepared or included in this scope? Regards, Remon
$150 CAD in 7 days
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Hello, I can help you efficiently create and implement the VFX package for your Roblox game. Approach: • Simple and straightforward process • Ensuring all effects are polished and well-organized Technologies: • Lua scripting within Roblox Studio • UI animation techniques and particle systems Extras: • Verification that all VFX function smoothly in-game • Brief documentation regarding any custom implementations Timeline: • 2–3 days Goal: To deliver a functional, visually rewarding, and fair VFX system tailored for your Roblox game—hassle-free. Ready to get started. Agustin
$100 CAD in 1 day
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I understand that you need a VFX package designed for your Roblox game, focusing on creating a fun, visually rewarding, and fair gaming experience. The key to making this deliverable successful lies in combining feedback loops, fairness, simplicity, and readability in the VFX systems. My expertise in creating engaging UI VFX, motion-based reward animations, and combat VFX aligns perfectly with your requirements. I'm confident that I can deliver VFX elements that will make your game feel alive, addictive, and visually appealing to a broad Roblox audience. If you're looking for samples, I'd be happy to provide you with a portfolio showcasing my previous work in UI VFX, motion animations, and combat VFX. Let's discuss your project further and see how we can work together to create the perfect VFX package for your game. Looking forward to collaborating with you on this exciting project! Christopher Read
$100 CAD in 7 days
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"This Project caught my eye, so I had to reach out. Your requirement for creating a VFX system that combines various game styles resonates with my expertise in crafting visually rewarding and addictive experiences. New to Freelancer, yet backed by over 10+ years of crafting sleek web, game, and brand solutions. Let’s create something exceptional together. I specialize in designing clean, professional UI/UX and motion-based animations that enhance user engagement and satisfaction. My experience aligns perfectly with your need for a VFX package that is polished, addictive, and fair, ensuring a memorable gaming experience for a broad Roblox audience. I am confident in delivering results that exceed your expectations. I would love to chat more about your project! Regards, Marco Agrela"
$100 CAD in 7 days
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Start with: "I would be an excellent fit for your project based on the quality and results you are looking to achieve. I understand the need for VFX systems that are modern, polished, user-centric, and fully connected. Your emphasis on creating a visually rewarding, fair, and easy-to-understand gaming experience aligns with my expertise in designing streamlined and intelligently automated UI/UX elements. While I am new to freelancer, I have tons of experience and have done other projects offsite. My services include developing UI VFX that feel alive and tactile, creating motion-based reward animations, and designing attention-steering effects that enhance gameplay engagement. I specialize in crafting button feedback VFX and screen transition effects to control pacing effectively. I look forward to discussing this project with you further. Regards, Raees Miller"
$100 CAD in 7 days
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Hello, I have experience creating Roblox VFX systems, UI feedback animations, combat effects, reward systems, and responsive gameplay visuals focused on player engagement and readability. I can help build a polished VFX package that combines smooth simulator-style reward feedback with clean combat readability and strong visual identity. I can create responsive UI animations, orb attraction systems, rarity-based opening sequences, cinematic combat effects, sword slash VFX, screen transitions, and progression feedback while keeping the gameplay simple, rewarding, and easy to understand for a broad Roblox audience. My focus will be on performance-friendly effects, satisfying motion design, readable combat visuals, premium button interactions, and scalable VFX progression from beginner to high-rank gameplay. I’m also comfortable working with Lua-based Roblox systems and integrating audio-synced visual feedback for a more immersive player experience. I’m available to start immediately and would be happy to discuss references, visual direction, and implementation details further.
$100 CAD in 4 days
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Hi, I’m a Roblox VFX developer with experience creating simulator-style reward systems, combat VFX, and polished UI feedback. I understand the balance between flashy visuals, readability, fairness, and mass appeal. I can create: • Smooth orb/reward collection systems • Premium UI feedback and transitions • Readable combat and ultimate VFX • Rarity-based effect scaling • Egg/crate opening animations • Sword progression effects • Audio-synced and motion-based VFX I work comfortably with Lua, Roblox Studio, particles, trails, beams, TweenService, and optimized VFX systems. My goal is to make every action feel satisfying, rewarding, and instantly fun.
$50 CAD in 2 days
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Hey, Read the full brief. I can build all of it. ⚔️ Combat VFX — 3-tier sword effects, Rank 1 to 9, Mega Slash, Multiple Slash, Flick Skill, Corrupt Building mob attacks. ? Openings — fast for standard, cinematic pause + confetti burst for ultra-rare. Players will clip these. ? Rarity Scaling — Common to Secret, each tier shifts the full visual identity. ?️ UI VFX — hover glow, click bounce, sparkle confirms, rank-up banners. Nothing static. ? Orb System — burst, hover, curve in, satisfying collect. Smooth easing, swarming feel. All of it: readable in 60 seconds, audio-synced, scalable, broad Roblox audience ready. Timeline: phased delivery, firm dates on agreement. Bid: fixed quote on DM. Let's build something people screenshot.
$125 CAD in 7 days
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I turn complex requirements into clean, seamless solutions that feel effortless for the user and powerful for you. Your project requires VFX that are clean, professional, and user-friendly. I’ve handled many successful projects off-site. To grow my profile here, I’m offering my services at a lower cost in exchange for a strong review. I specialize in UI/UX design, VFX systems, motion animations, and screen transitions. With a keen eye for detail and expertise in creating visually appealing and intuitive experiences, I can deliver the VFX package you need. I’m eager to connect and provide value that will help ensure your project’s success. Regards, Clinton
$100 CAD in 7 days
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Design VFX for console game From your brief, I understand you are looking for professional VFX work with smooth compositing, clean visual effects, and high-quality motion. I have successfully completed 211+ projects with attention to details, realistic integration, and cinematic visuals. Portfolio: https://www.freelancer.com/u/firooofficial I can start immediately and deliver within 24 hours. Do you have any reference examples or specific VFX style? Thanks! Firoo
$100 CAD in 7 days
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As an experienced professional in the fields of Computer Science, Information Technology, and Gamification, I believe I am the perfect match for your Roblox project. With a wide array of certifications ranging from Ethical Hacking to Network Engineering, I bring not only a diverse skill set but also an innate proficiency to your project. My knowledge extends not just in programming and coding but also in understanding user experiences, which is crucial in designing VFX that are not only visually appealing but also simple and easy to understand within seconds. I understand the importance of a strong identity when it comes to gaming, which is why Sailor Piece's simplicity and mass appeal speaks to me. Combined with your specific requirements of fairness and clarity from RIVALS and Pet Simulator 99's addictive pacing, I guarantee an engaging game that players can easily immerse themselves into. In terms of actual VFX design, my repertoire includes everything from UI to combat sequences. The UI VFX design will be brought to life using animations like hover glows, button scale bounces, gradients that draw attention without overwhelming the senses, and much more. For the Orb Attraction System, inspired by simulator games; I will ensure that there is a perfect balance between realism and user satisfaction with emphasis on smooth curved easing and motion style that is both swarming visually yet not robotic.
$150 CAD in 1 day
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I'll handle it, don't worry. Your game's success hinges on captivating VFX that not only entice but keep players engaged. The real challenge lies in crafting VFX that are not just visually appealing but also addictive and fair, providing immediate fun and clear feedback. I specialize in creating UI VFX that feel alive, motion animations that evoke emotion, and combat VFX that are simple yet impactful. Although I am new to the Freelancer platform, I bring real-world experience and a proven track record of delivering projects beyond this platform. My past work resulted in increased player engagement and retention rates. Let's connect and explore how we can bring your vision to life. Regards, Ahead Solutions P.S. If you're not happy with our work, you don't pay.
$50 CAD in 7 days
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This aligns perfectly with my skill set Your need for a VFX system that is clean, professional, and visually rewarding aligns with my expertise in creating seamless and user-friendly design solutions. While I am new to freelancer, I have tons of experience and have done other projects off-site. I would love to chat more about your project! Regards, Warrick Van Eeden
$50 CAD in 7 days
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