I have a Poser figure that I would like to convert to a DAZ Studio Genesis 3 Shape -complete with a Normal map to capture as much of the fine detail as possible. I do not need any texturing done, UV Maps or anything like that --what I need is someone who's proficient with shrink wrapping the topology of one model onto another model and capturing as much detail of the source model as possible. The model has three full body morphs I would like to capture, and the head morphs should be separate from the body morphs. I do not need the teeth, or mouth geometry, but would like the outer shape and the eyes of the Genesis 3 adjusted to match.
I am able to provide the HD and base versions of the Genesis 3 Figure. The thing is that you cannot break the Genesis 3 Mesh or it won't work if you try to bring it in to DAZ Studio 4.8