remove the twist bones, skin the weights correctly, and produce a clean Biped skin model I can export as a FBX and use in Unity.
8 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön
Rigging is a job I can get done in an hour. And I know perfectly how to weigh the vertices and everything. I work in 3D animation all the time and have a degree in game art.
I'm a 3d animator with great skills working in the Maya. Any kind of animation and stimulation, as well as retopology and rigging of the character. My portfolio: [url removed, login to view]
I always make my game character with own 3d [url removed, login to view] will get full gameready character .One thing to [url removed, login to view]"t optimise your game charecter,it will lose its rigging ,you will not able to add gun or probs.