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Scope of Work (SOW) — Fusion 360 Rendering Automation Plugin (APS-Based) 1. Project Overview The objective of this project is to develop a production-ready Fusion 360 plugin that integrates with Autodesk Platform Services (APS) to automate batch rendering workflows. The plugin will enable a user to select: • One or more Fusion 360 design files (model) • A local folder containing source images For each image in the selected folder, the plugin will: 1. Loop through each model 1. Apply the image as a Decal. 1. Some models have 2 decals. In that case, it will grab 2 images from the same folder and apply 1 image to each decal. 2. The images and decals are rectangular. It needs to wrap the image in the correction direction and adjust the size to cover the entire decal. 3. It may be easier to apply the image as an appearance instead of a decal. This would be acceptable. 1. This would remove the need to stretch or resize the decal 2. You would apply the Image to a designated appearance ensuring it is applied in the correct direction. 2. Submit a rendering job to APS for each named view in the model. 3. Download the resulting rendered images. 4. Save each render to the same folder where the source image originated. 1. Naming convention: {{model name}} – {{image name without extension}} – {{named view}} 2. Renderings should be processed in parallel to reduce time. The result is a fully automated end-to-end batch rendering pipeline. ________________________________________ 2. User Interface • UI panel accessible in Fusion 360 "Utilities" or "Tools" tab. • Inputs: o File picker for selecting one or more Fusion 360 models (.f3d) o Local folder picker for selecting an image directory o Render options Image Size (Width, Height) Exposure (Native, Advanced) Render Quality (Standard, Final) File Format (png, jpg) o “Start Batch Render” button to execute the automation workflow. o Progress Bar o Error Handling / Debugging ________________________________________3. Testing • Test with sample models • Test with large batches (100+ images) • Test multi-view rendering • Error-handling validation ________________________________________ 4. Acceptance Criteria • Plugin correctly reads source folder images. • Plugin successfully applies image as a decal or appearance o It is applied in the correct orientation and covers entire decal without excess stretching of image o It applies 2 images to 2 decals or appearances when required • Batch process successfully creates one render per: o (model x image × named view) • Renderings are processed to the specifications provided in the UI screen • Rendered images appear in the same directory as the input image. • No crashes, hangs, or ambiguous error messages. • Fully compatible with APS Production environment. • Renderings are processed in parallel to reduce time. Timeline: 1 month
Project ID: 40388387
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Hi, This is Elias from Miami. I checked your project description and understand you want a Fusion 360 plugin that automates batch rendering using APS—taking multiple models and a folder of images, applying them as decals/appearances, rendering all named views in parallel, and saving outputs with a structured naming convention. I’ve worked on automation-heavy workflows and API-driven pipelines, and I understand the challenges around Fusion 360 scripting, APS rendering jobs, and keeping everything stable at scale. For approach, I’d build a Fusion 360 add-in (Python/JS API) with a clean UI panel, handle image-to-appearance mapping (preferred over decals for consistency), orchestrate APS rendering jobs asynchronously for parallel execution, and implement a robust queue + retry system with clear logging and progress tracking. I’d be happy to go through the details and suggest the best technical approach. I have a few questions to get a better understanding: Q1 – Do your models already have predefined named views and consistent decal/appearance targets, or should the plugin dynamically detect and assign them? Q2 – Do you have an existing APS account with rendering quotas configured, or should setup and optimization for batch throughput be included? Q3 – For parallel processing, do you want strict control over concurrency limits to manage cost/APS quotas, or should the system auto-scale based on availability? Looking forward to hearing from you.
$7,000 USD in 35 days
7.4
7.4
38 freelancers are bidding on average $4,113 USD for this job

Hello, As a team dedicated to staying at the forefront of technological advancements, we have the skill set and expertise to excel at your Fusion 360 Batch Rendering Plugin project. Our knowledge and experience with C++ Programming, Image Processing, and particularly 3D rendering make us the ideal choice to design and implement an automated workflow that encompasses all your needs, from applying images as decals or appearance, wrapping them correctly, to parallel processing of renderings. With an unwavering focus on precision and efficiency, we guarantee results that will exceed your expectations. We also boast a significant background in Software Development, using an extensive array of programming languages like Python which makes it easier for us to integrate different systems and ensure smooth functioning. This is why we assure you that our work will be fully compatible with APS Production environment without crashes or any ambiguity in error messages. But what truly sets us apart is our commitment to collaboration. Throughout the lifecycle of your project, we'll keep you in the loop ensuring constant transparency. It is this dedication towards meaningful communication along with our passion for innovative solutions that has allowed us to consistently earn over 100 ecstatic 5-star reviews from satisfied clients. Let's discuss your project further and get started on creating a fully automated end-to-end batch rendering pipeline Thanks!
$5,000 USD in 5 days
6.9
6.9

Hi, I can help you with this. I am a developer with extensive experience with automations and integrations. I've helped clients with similar projects. Let me know your interest, Sincerely, Nicolas
$4,000 USD in 7 days
5.5
5.5

Hello, I'd be glad to help build a Fusion 360 batch rendering plugin that automates decals, image handling, and APS rendering in a clean workflow. I’ve worked with similar automation flows, keeping them simple while making sure they stay stable with large batches. I can craft the plugin to map images or appearances correctly and run all renders in parallel with clear UI controls and fail‑safe handling. Thanks, Teo
$5,000 USD in 20 days
4.9
4.9

Hello, I will build a Fusion 360 plugin that handles model selection, image-folder input, image-to-decal or appearance mapping, APS render job submission, parallel processing, and automatic download with the required naming format. The workflow will include a Fusion UI panel, render settings, progress tracking, and clear error reporting so large batches can run reliably. For better batch stability, I would separate local image-prep and Fusion mapping from APS job orchestration, then queue named-view renders asynchronously to avoid blocking the plugin UI during large runs. Questions: Do your sample models already have fixed decal or appearance targets named consistently? Should the two-image workflow always pair images sequentially from the same folder? Do you already have an APS Production app and credentials ready for testing? Looking forward to discussing further. Best regards, Faizan
$3,000 USD in 7 days
4.7
4.7

I’m excited to propose development of a Fusion 360 Batch Rendering Plugin that streamlines and automates high-volume rendering workflows. With experience in CAD tool extensions and API-driven automation, I can build a plugin that allows users to queue multiple designs, apply predefined render settings, and execute batch jobs without manual intervention. The solution will focus on efficiency and usability, including options for camera presets, lighting environments, output formats, and resolution profiles, all managed through a clean and intuitive interface inside Fusion 360. I will ensure the plugin is stable, scalable, and optimized for performance, with features like progress tracking, error handling, and logging for each render job. Where applicable, I can also integrate cloud or local rendering options to maximize speed and resource utilization. The final deliverable will include well-documented code, easy installation, and clear user guidance, enabling your team to significantly reduce rendering time and improve productivity.
$3,000 USD in 7 days
4.8
4.8

Hi there, I understand you need a Fusion 360 APS-based plugin to automate batch rendering by applying folder images as decals or appearances across multiple .f3d models and named views; I have experience building Fusion scripts and APS integrations suitable for production use. - Deliverable 1: Fusion 360 plugin (Python add-in) that lets users pick multiple .f3d files and a local image folder, applies each image as an appearance or decal to designated targets (supports two decals per model) and adjusts orientation/scale to fully cover rectangular decals. - Deliverable 2: APS render submission and parallel job orchestration per named view, automated download, and file save using naming: {model name} - {image name without extension} - {named view}. - Deliverable 3: UI panel in Utilities/Tools with file/folder pickers, render options (size, exposure, quality, format), progress bar, and error/debug logging. - Risk/Quality-control: staged deployment with backup checkpoint and post-fix validation; rollback plan if APS job limits require rate-limiting. Skills: ✅ Fusion 360 API ✅ Autodesk Platform Services (APS) ✅ Python add-in development ✅ Parallel job orchestration / VPS or cloud deployment ✅ Image processing / appearance mapping ✅ Render validation and error-handling Certificates: ✅ Microsoft® Certified: MCSA | MCSE | MCT ✅ cPanel® & WHM Certified CWSA-2 I’m available to start immediately. Is this running against production APS credentials now or should I develop and test aga
$4,800 USD in 7 days
4.3
4.3

⭐⭐⭐⭐⭐ ✅Hi there, hope you are doing well! I have developed automation plugins for Autodesk platforms where batch processes apply image textures followed by rendering, making workflows seamless and efficient. The most critical factor for success in this project is ensuring accurate image application to decals or appearances with correct orientation and size to avoid distortions. ⭕ My approach will include: - Build an intuitive Fusion 360 UI panel with file and folder pickers as specified - Implement image application logic to decals or appearances with dynamic sizing - Integrate with APS to submit, process, and download batch rendering jobs - Employ parallel processing for render jobs to optimize performance - Include robust error handling and progress reporting ❓ Could you please clarify which programming language you prefer for the plugin implementation: Python or C++? I am confident in delivering a robust, production-ready Fusion 360 plugin that automates batch rendering flawlessly to your requirements. Looking forward to collaborating on this exciting project. Best regards, Nam
$4,000 USD in 30 days
3.8
3.8

Hi, The team recently developed a similar APS-driven automation for a furniture manufacturer that needed high-volume product variations rendered across multiple environments and used the Autodesk Forge API to hook into the model derivative service and built a custom panel that validated image dimensions before using the texture mapping logic to align decals then corrected their manifest structure to ensure the parallel rendering jobs actually scaled across the cloud nodes. This fix stopped their batch processes from hanging during texture upload and made the entire visualization pipeline way faster for their designers. We are eager to discuss the project further. Reach out to initiate a conversation! Best regards, Quantum Code Solutions
$3,500 USD in 7 days
0.0
0.0

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