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Voxelize Mesh in Unity

I need someone for programming me a c#-Script for Unity for voxelizing a gameobject at runtime and Save it afterwarts.

The Cubics should represent the gameobject like a 3D Map.

The Cubic size should be adjustable and the naming should be unique for each cubic, like Cubic_x_y_z. So that you can tell where the cubic is located relative​ to the original part.

For more information see attached pictures below.

With adjustable cubic size, I mean in Unity like mm, cm or m.

Taidot: C# -ohjelmointi, C++ -ohjelmointi, Pelinkehitys, Mobile App Development, Unity 3D

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Tietoa työnantajasta:
( 3 arvostelua ) Pforzheim, Germany

Projektin tunnus: #18205610

Myönnetty käyttäjälle:

Iann1978

I am an programmer. over ten years for C++, and over 5 years for Unity. I think your task is not very hard.

€23 EUR 3 päivässä
(2 Arvostelua)
1.1