Stempunk TCG Android game in javascript

Short description

This is a TCG with a steampunk theme. In the very distant future, mankind has gone back to steam, however they have mastered nanotechnology, which has become commonplace.

Programming requirements

• Develop a TCG for Android in Javascript/Cordova to be compiled using Intel XDK or similar application.

• Audio and image files must also be provided. (Legally by creation, purchase, commission or written permission. No stealing other people's work from the Internet.)

Script requirements

• Absolutely NO jquery.

• Game engines may be used.

• Core game files including purchase items (gems) created on the android play store for purchase. (Via developer account provided)

• Separate Javascript files, containing all data variables that are easily edited. These files should be designed to be included/pulled by the core game files when it loads. For example the monster javascript file should be separated from the core file and I should be able to easily create, edit or delete monsters. The same should be for [url removed, login to view], [url removed, login to view], [url removed, login to view], and all other relevant information/game files.

Art requirements

• Steampunk theme.

• Google play store art, splash screen art etc.

• Character hero choices. (Art for three male characters and five female support characters that boost stats of male characters) [long blonde hair woman, redhead woman, blonde woman with updo, Asian woman, black woman.]

• Hero character card and avatar for each hero character.

• TCG card art, including monster art.

• Map art.

Audio requirements

• Background music

• Card battle music

• Action sounds

Animation Requirements

• Battle animations (lagless)

• Home/main screen simple animations

Game Mechanics

• Main characters and support characters can level up

• Cards can also be leveled up as game progresses

• Chance percentage is a big part of the game

• About five hundred action cards total (with the ability for me to create more or edit current ones in the [url removed, login to view] file.

• Each player can posses one hundred cards in total.

• From each player's stash he can build a deck of fifty cards to use for battle.

• After each battle the player receives experience and coins that he can use to upgrade his cards, characters and support characters as well as purchase new cards.

Battle Mechanics

[Revealed to winning bidder]

Store, upgrades, others

• Upgrades should be increasingly more expensive to attain. (Factor of 1.5 of current?)

• All upgrades should have a cap and a max.

• The cap depends on the type of card and or ability and is upgraded with coins or gems.

• After the cap, coins cannot upgrade that card any longer but they can only be upgraded with gems bought from the play store. Eg. Burning missile gives +50 ATK and can be upgraded 10 times with coins @ +5 ATK per upgrade which is its cap at +100 ATK. It can then be upgraded five more times with gems to its max @ +10 to a total of +150 ATK. So after fully upgraded it will add an additional 150 damage to the main if it's red, support if it's blue or both if it's yellow.

• The coin upgrade amount, and gem upgraded amount should be editable in the [url removed, login to view] file along with the percentage or hard amount of the upgrade or cost.

Taidot: Android, Javascript, Mobile App Development, SQLite

Näytä lisää: yellow characters, yellow character, work from home woman, work from home music, work from home monster, work from home legally, work from home android developer, variables in programming, upgrade android, three.js developer, the future of internet programming, tcg player, steam on android, steam for android, steam android, red black data, purchase animations, purchase animation, programming in javascript, play store for android, player upgrades, music player for android, music on android, monster work from home, monster in

Tietoa työnantajasta:
( 0 arvostelua ) Scarborough, Canada

Projektin tunnus: #8659245

7 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön


A proposal has not yet been provided

$749 CAD 30 päivässä
(181 arvostelua)

Hi, I have read your post and understood your requirement and I have great experience in handling -Native: iOS, Android (Objective-C, Swift, Java), PhoneGap, JNI, NDK (C/C++),Cocoa, Cocos2d game engine, OpenGLES, c Lisää

$1030 CAD 10 päivässä
(34 arvostelua)

Dear, sir I have good experience in developing mobile, windows and linux applications. In particular, I'd developed Android and iOS apps such as social networking, video streaming, image processing, network/bluetooth Lisää

$1052 CAD 20 päivässä
(26 arvostelua)

Hello Sir, Hope you are fine there. We are having good experience with Mobile App projects and the reason we came across here to give the best output to your project with supreme quality. We have developed Lisää

$685 CAD 15 päivässä
(39 arvostelua)

hi! i can code your project using construct2 canvas platform which u can easily edit. then u can export it via xdkintel to any platform. i am no good in music and graphics but will do so somehow

$1234 CAD 24 päivässä
(15 arvostelua)

HELLO Thanks for giving me chance to submit my parposal on your task and taking a minute to read my profile brief.I have read project requirements and i assured you 100% completion and best quality in reasoanble pri Lisää

$526 CAD 10 päivässä
(4 arvostelua)

A proposal has not yet been provided

$736 CAD 10 päivässä
(0 arvostelua)