We're looking for someone who can integrate new art assets into an existing Unity 2D game codebase. The code and the project are already completely done, we just have a different set of graphics/theme that we would like to have integrated. This project requires re-skinning the game and making sure the new assets behave correctly (e.g. bounding boxes are configured appropriately, UI huds are updated to new graphical styles, animations play properly, etc).
This requires experience in Unity (however in the 2D perspective) and the C# programming language. All provided art assets are in PSD and bitmap formats.