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iOS game prototype - Balls Breaker

Type: 2d, iOS

Game engine: Unity

Device orientation: Portrait

IMPORTANT NOTICE: I need only a clean prototype of mechanics/gameplay + controls (without menus, effects and graphics, background colors, etc.)

Gameplay:

The player's main goal is to constantly break BLOCKS with the help of balls or tapping the finger in a given BLOCK. The player starts with one ball, during the game he will increase the number of balls by purchasing upgrades. The ball deals a specific amount of damage. The balls bounce off the BLOCKS and edges of the screen. Each BLOCK has a random value of “endurance”. The BLOCKS are arranged side by side in rows at the bottom of the screen. After breaking all BLOCKS in a given row, the blocks from the bottom rows are moved up. The BLOCK after impact should gently pulse and the “endurance” value decrease by the ball damage (POWER upgrade). The player earns $ for each hit in the BLOCK by the value inflicted by the damage of the ball (POWER). The player gets experience for each broken BLOCK by +1 EXP. To gain the next level, the player must break all blocks and a SPECIAL BLOCK that is the entire width of the screen. Breaking the SPECIAL BLOCK is possible only after destroying all BLOCKS above. The SPECIAL BLOCK is insensitive to damage until the normal BLOCKS are destroyed over it (you can mark it with a padlock and chains :)) The player starts from level 1 and to get level 2 he must destroy 10 rows of normal BLOCKS and a SPECIAL BLOCK. In each next level there is +1 more row of normal blocks. In each row there are 8 normal blocks. The destruction of the SPECIAL BLOCK causes the treasure chest to appear. After clicking on the chest, a menu appears with the contents of the chest: $$$ and / or a free upgrade. On each block, if hit, a crack consisting of 5 lines occurs at every -20% BLOCK “endurance”.

The player can buy five upgrades:

1) TAP - the upgrade increases the damage dealt by the player's tap.

2) DOTS - the upgrade increases the number of balls.

3) POWER - the upgrade increases the damage of a single ball.

4) SPEED - the upgrade increases the speed of the balls.

5) OFFLINE EARNINGS - the amount of offline money earned. When the player is offline, he also receives $, after running the game a window appears with the message that when he was offline, he earned some $.

Upgrades:

The cost of each subsequent upgrade is increased by X% for the next upgrade.

TAP: base value 1, base cost 10$, upgrade +1,

DOTS: base value 1, base cost 10$, upgrade +1,

POWER: base value 1, base cost 10$, upgrade +1%,

SPEED: base value 1, base cost 10$, upgrade +1%

OFFLINE EARNINGS: 1$/min, base cost 10$, upgrade +1%

next upgrade cost = CURRENT LVL COST + 3 x NEXT LVL number

e.g. LVL 1 cost = 10$ then LVL 2 cost = 10$ + 3 x 2 = 16$ and so on

Controls:

The player can buy upgrades for the money he earns.

The player can hit SQUERES and reduce their "endurance" by the value of the TAP upgrade.

The player can collect treasure CHESTS by clicking on the CHEST icon then a menu appears with the contents of the treasure chest

Sometimes (at some random time) appears so-called the FEVER MODE then the player holds his finger on the screen and all the balls accumulate in the place of holding, then the player can, by sliding his finger on the screen, aim all balls to the given direction

Reference games:

Balls Brick Breaker:

[login to view URL]

Upgrades idea, hitting the obstacles, balls moving:

[login to view URL]

Taidot: Pelinkehitys, iPhone, Mobile App Development, Objective C, Unity 3D

Näytä lisää: creator video game prototype, budget video game prototype, produce video game prototype, unity 3d, ios, game prototype, video game prototype budget, special tanks game prototype, powerful tank game prototype, game prototype help tank, game prototype tank, computer type speed try, box2d game prototype, fastest type speed, excel type speed, type speed, game prototype rated, game prototype description, video game prototype, video game prototype designer job description

Tietoa työnantajasta:
( 2 arvostelua ) Ożarów Mazowiecki, Poland

Projektin tunnus: #17076610

16 freelanceria on tarjonnut keskimäärin %project_bid_stats_avg_sub_26% %project_currencyDetails_sign_sub_27% tähän työhön

ploosesl

JinDobje)) I can do this game, i develop games day and day out. Pro iOS & Android Game/App developer here, I always strive to finish all my projects, also please check my latest reviews, portfolio on my profile page di Lisää

zł1500 PLN 5 päivässä
(102 arvostelua)
8.3
goldsea808

♛ TOP 3% Professional Unity3D Developer ♛ Dear Sir. I completed projects similar to your requirement before. If you could share your project specification, I will share relevant past work and demo. I already d Lisää

zł4666 PLN 3 päivässä
(50 arvostelua)
7.0
Wainor

Hi, I am a senior unity game developer. I have plenty of experience in developing a game in unity. So, I can complete your Balls Breaker game for iOS with high quality. Please check out part of my games. https:// Lisää

zł2000 PLN 3 päivässä
(50 arvostelua)
7.1
MasterAll999

[login to view URL] (puzzle game) [login to view URL] (Subway Runner) [login to view URL] Lisää

zł466 PLN 3 päivässä
(15 arvostelua)
6.4
bailong19891228

Hi, there My name is meishan. I’ve read your brief and can see that you’d like to build a Game. I have 6 years experience developing unity game. I am highly qualified for this project and would love to speak with Lisää

zł2500 PLN 3 päivässä
(39 arvostelua)
6.7
IgidStudio

Hello, My name is Dragoș M. and I represent IGID Studio, a game and software development studio based in Bucharest, Romania. I have a team of professional developers and designers ready to deliver high-end 3D and Lisää

zł4833 PLN 29 päivässä
(11 arvostelua)
6.5
SimpleMaker815

Hello How are you? I am an expert of Unity3D with 5 years experiences. I am sure I can deliver your game with my designers perfectly. Please review my previous projects. [login to view URL] Lisää

zł466 PLN 3 päivässä
(9 arvostelua)
5.6
iubisoft

Hi. I can help you create your prototype. I have lots of experience with Unity and games, over 6 years. Hit me with a message and we can talk more. Best regards.

zł750 PLN 3 päivässä
(41 arvostelua)
5.2
romanswollov

I am very very interested in your [login to view URL] is because i have developed so many App games with unity and HTML before. I can complete it at high-quilty in the most shortest peroid. I developed various kinds of games for Lisää

zł466 PLN 3 päivässä
(12 arvostelua)
4.3
sayootech

Hey, Greeting of the day, I am Swatik. I was looking through your project requirements Game developement . I can build a game based on your requirements with top quality and great satisfaction. Our fortfolio : Lisää

zł7777 PLN 3 päivässä
(3 arvostelua)
4.3
agireada

Hi, We are a company specialized in smartphone software development that operates since 2001. During the years we have made more than 500 apps for a wide range of platforms - starting from PC to Wii, DS, mobiles and Lisää

zł700 PLN 10 päivässä
(3 arvostelua)
3.6
futivetechnet

Hi, Greetings, I am already developing similar game for android using unity. I have gone through details and very glad to let you know that I will develop it right accordingly for iOS using unity. I am a senio Lisää

zł2052 PLN 15 päivässä
(5 arvostelua)
3.3
gamesbhartu11

Dear Employer, How are you today? I am very thankful for this opportunity. I have checked your requirement in detail and got the over all idea. Meanwhile, please don't miss out to check few samples of our work:- Lisää

zł606 PLN 10 päivässä
(5 arvostelua)
3.0
mikhailkozalski

Hope you are doing well..!! I am an iOS developer(Unity3d, Cocos2d programmer) and representing here the TYS team of software developers & designers expert in mobile application programming. I had fixed many iss Lisää

zł1577 PLN 3 päivässä
(0 arvostelua)
0.0
imtinanyeafi

I am professional

zł466 PLN 3 päivässä
(0 arvostelua)
0.0
zł466 PLN 10 päivässä
(0 arvostelua)
0.0