I have a single player card game app (using cocos2d) in the app store and have been developing a multiplayer version for months now. I'm running into a brick wall of my own technical ability and would like some help touching up the app in a few places before I release it.
1: I'm running the app through Game Center as a live match. I've recently refractored the app into ARC and it appears to have broken my compatibility to iOS 5. It connects to other players just fine, except that the player send messages are being sent to the wrong scene....thus, not working.
2: I need added error handling code. I was testing the multiplayer code and found that a Low Battery Alert breaks the game. I'd like the game to be more robust in general.
3: If a player disconnects from the game, I do not have the code to re-invite him/her. It would be nice if I could get this fixed, but it may be an patch down the road.
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