I have an app that I need the following features added to:
* Multiple groups cleared = bonus score 3x total
* Lightning sequence for multiple cleared items
* Explosion sequence for regular clearing
* Every 10k points, take the player to achievement screen
* 3 items in in-game store using TapJoy
* Ingame cash using TapJoy
* The 3 items exist onscreen, but are greyed out when the player does not have them, or they run out
* Player may use in game currency to buy new items
* TapJoy fullscreen ads will be used to populate the ingame cash for the player
* Implementing tapjoy is a matter of inserting 4 lines of code, the fullscreen ad is another 4 lines, I think adding in the payment system is going to take about 40-50 lines total - unless you already have this type of class.
* 3 items :
1) Line up a random color - at which point they explode and player gets the points for it
2) Add 30 seconds to the timer
3) Blow up 4 balls in every direction from tap point.
[url removed, login to view] firm. 3 days to complete.
Milestone will be [url removed, login to view] released when the first 3 items are done, [url removed, login to view] released when TapJoy integration and fullscreen ad + adding 100 candy cash (ingame cash) to players account happens, and final [url removed, login to view] released on completion.
[url removed, login to view] bonus if you get it done early.