Features added to Obj-C iOS game with TapJoy Integration

I have an app that I need the following features added to:

* Multiple groups cleared = bonus score 3x total

* Lightning sequence for multiple cleared items

* Explosion sequence for regular clearing

* Every 10k points, take the player to achievement screen

* 3 items in in-game store using TapJoy

* Ingame cash using TapJoy

* The 3 items exist onscreen, but are greyed out when the player does not have them, or they run out

* Player may use in game currency to buy new items

* TapJoy fullscreen ads will be used to populate the ingame cash for the player

* Implementing tapjoy is a matter of inserting 4 lines of code, the fullscreen ad is another 4 lines, I think adding in the payment system is going to take about 40-50 lines total - unless you already have this type of class.

* 3 items :

1) Line up a random color - at which point they explode and player gets the points for it

2) Add 30 seconds to the timer

3) Blow up 4 balls in every direction from tap point.

350.00 firm. 3 days to complete.

Milestone will be 100.00 released when the first 3 items are done, 100.00 released when TapJoy integration and fullscreen ad + adding 100 candy cash (ingame cash) to players account happens, and final 100.00 released on completion.

50.00 bonus if you get it done early.

Taidot: iPhone, Mobile App Development, Objective C

Näytä lisää: ios features, obj c, obj, ios store, ios payment, ios game, ios game app, ads Integration, multiple ios, ios done, buy ios app, ios class class, ios payment screen, 100 balls game, 100 balls, ios account, screen ios, ios obj, ios player app, buy ios, ios add app, game store, tap game, buy already mobile app, ios game code

Tietoa työnantajasta:
( 38 arvostelua ) Sunnyvale, United States

Projektin tunnus: #4238547