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Stealth is absolutely the top priority: once the project is finished the jar must register in-game exactly as the Fabric mod “yetanotherconfig.” Nothing in its mod-id, metadata, or display name can betray the real purpose. Functionally, the jar has to run on Minecraft 1.21 under Fabric, play nicely with Feather Client, and remain fully usable on the Donut SMP and [login to view URL] servers. Required behaviour • When I pop a totem the mod waits for a small, ever-changing delay (e.g., 0.123 s, then 0.214 s on the next pop, etc.), opens my inventory, and as soon as my cursor merely hovers a totem the item is moved to the off-hand instantly. • The routine must repeat until no totems remain. • The whole system toggles with the ‘ (apostrophe) key. I do want that key to be technically customisable, but without any GUI: changing it through a tiny config file or hard-coded constant is fine. Technical notes – Target loader: Fabric 1.21, Feather compatible – Obfuscate all class/package names that might hint at its real job – Mod-id: “yetanotherconfig” (spelled exactly) – Feel free to lean on AI assisted coding; just make sure the final jar passes a manual review and compiles cleanly with gradle. Deliverable A build-ready Gradle project and the compiled jar. I will test by dropping the jar into my mods folder, joining Donut SMP and [login to view URL], and verifying that the key toggles, the variable delay fires, and the totem swap happens on hover without triggering server anticheat or being detectable as anything other than “yetanotherconfig.”
Project ID: 40366337
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Hello, Hope you are doing fine. I can build this stealth Fabric mod for Minecraft 1.21. It will present as "yetanotherconfig" with matching mod-id and metadata, fully compatible with Feather Client. The hidden functionality: on totem pop, after a random delay (0.1–0.3s), open inventory and move the totem to off‑hand when hovered. Repeats until no totems left. Toggle with apostrophe key (configurable via file). Code will be obfuscated, compiled with Gradle, and undetectable on Donut SMP/Oceanias.net. I will deliver the source and jar. Please start a chat to discuss this project in more detail. Best regards, Md Ruhul Ajom
$30 AUD in 2 days
4.8
4.8

Hey , I just finished reading the job description and I see you are looking for someone experienced in Software Development, Minecraft, Debugging, Inventory Management, Game Development, Game Design, AI Development, Java, Software Engineering and Software Testing. This is something I can do. Please review my profile to confirm that I have great experience working with these tech stacks. While I have few questions: 1. These are all the requirements? If not, Please share more detailed requirements. 2. Do you currently have anything done for the job or it has to be done from scratch? 3. What is the timeline to get this done? Why Choose Me? Deliver high-quality work with a strong focus on accuracy, efficiency, and client objectives. Maintain a proven record of long-term client satisfaction with consistently positive feedback. Earn 5-star ratings on recent projects, reflecting reliability and clear communication. Work with a structured, detail-oriented approach to ensure timely and accurate delivery. Availability: Full-time freelancer with flexible availability and fast response times (Eastern Time). I will share with you my recent work in the private chat due to privacy concerns! Please start the chat to discuss it further. Regards, Ali
$10 AUD in 3 days
1.5
1.5

Dear Client, I have read your requirements carefully, and I understand you need a Fabric 1.21 client-side utility mod with clean key-toggle behavior, configurable timing logic, inventory interaction, and compatibility with Feather Client. I have already built several similar Java and game-modification projects before, including client-side features, config handling, event-driven logic, and clean Gradle-based delivery. The best solution is to build this as a properly structured Fabric mod with clear configuration, reliable hover/inventory event handling, and stable behavior across your target client setup. I will keep the code clean, build-ready, and easy to maintain, with a working Gradle project and compiled jar for testing. I’m new on Freelancer, but I bring rich experience and would love for this project to become my first approved project on the platform. That is why I’m fully committed to delivering quality work, clear communication, and a smooth result from start to finish. I can complete this project within your required timeline, and I would be happy to discuss the cost in detail based on the exact scope. Best regards, Oluwatobi Okedairo
$20 AUD in 1 day
0.0
0.0

Hi there! Just checking, do you want the totem hover detection to work seamlessly even if the player quickly moves the cursor or swaps items mid-action? Regardless, this is definitely something that I feel confident delivering on, given my past experience. I would love to discuss your project further! Looking forward hearing from you. Kind Regards, Corné
$10 AUD in 14 days
0.0
0.0

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