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Several high-end shots are now at the stage where texture work, lighting, and final comps must all line up perfectly with the special-effects plates. I will supply the base models, reference footage, and production LUTs; your task is to push them through a full Lookdev and Lighting pass, keeping every step VFX-ready. The workflow centres on Substance Painter for texture and shading authoring, then moves into Maya for shader assignment and lighting builds, with Nuke handling multi-pass compositing. Media Encoder comes in at the very end for shot-ready delivery formats, so clean naming and folder structure are essential throughout. Acceptance for each shot will be based on: • Substance Painter project files with non-destructive layers intact • Maya scene with assembled shaders and lighting rigs clearly organised • EXR render outputs (beauty + required AOVs) ready for Nuke ingest • Nuke script delivering a balanced, grade-matched comp that integrates seamlessly with supplied VFX elements • Final ProRes or H.264 versions encoded through Media Encoder following the show’s delivery specs Keep everything colour-managed (ACEScg workflow) and versioned so the team can pick up where you leave off.
Projektin tunnus (ID): 40253362
12 ehdotukset
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Aktiivinen 9 päivää sitten
Aseta budjettisi ja aikataulu
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Rekisteröinti ja töihin tarjoaminen on ilmaista
12 freelancerit tarjoavat keskimäärin $80 USD tätä projektia

THIS IS NOT THE AUTO BID, PLEASE REVIEW IT IN DETAIL I’ve reviewed your project and understand you’re looking for a meticulous approach to VFX lighting and Lookdev using Substance Painter, Maya, and Nuke. With my extensive experience in VFX and a solid grasp of the ACEScg workflow, I will deliver high-end shots that align perfectly with your special effects. I’ll ensure the texture work is executed non-destructively in Substance Painter, followed by organized shader assignments and lighting builds in Maya. Your requirement for detailed EXR outputs, a comprehensive Nuke script, and cleanly organized deliverables is crystal clear. I propose to complete this within 5 days, ensuring each step is cleanly versioned and easy to follow for your team. What specific deadlines should I be aware of for each shot? Best regards, Ibad
$50 USD 1 päivässä
6,4
6,4

Hello, Using the right tools and skills to meet project demands is crucial, and that's where my expertise with Substance Painter Maya, Nuke, and Media Encoder comes in. Having worked on high-end shots in the past, I understand the intricate process of aligning texture work, lighting, and final composites to perfection. I'm adept at utilizing Substance Painter for texture and shading authoring and then transitioning seamlessly into Maya for shader assignment and lighting builds Thanks!
$45 USD 2 päivässä
0,0
0,0

Hi, I understand the requirements for the advanced lookdev and VFX lighting projects using Substance Painter, Maya, Nuke, and Media Encoder tools. With my experience in 3D Graphic Design and Animation, I have worked on similar creative tasks ensuring professional quality and timely delivery. For this project, I would approach it by meticulously working through Substance Painter for textures, Maya for shaders and lighting, Nuke for compositing, and Media Encoder for final delivery formats. I will ensure clean naming conventions and organized folder structures throughout the workflow. I invite you to review my portfolio: https://www.freelancer.com/u/laibaamir1 Feel free to message me for further discussion or to see samples related to your project. Thank you and I look forward to working with you. Best regards, Laiba
$10 USD 1 päivässä
0,0
0,0

Hi, I see you're looking for someone to take care of the Lookdev and Lighting passes for your high-end shots. This is right up my alley! I have extensive experience with Substance Painter, Maya, and Nuke, and I understand how crucial it is to keep everything VFX-ready. I'll start by diving into the Substance Painter project files. My approach will ensure that all layers remain non-destructive, which will allow for easy adjustments later. Then, moving into Maya, I’ll organize the shaders and lighting rigs in a way that is intuitive and clear, so your team can easily navigate the files. For compositing, I'll set up the Nuke scripts to create balanced and grade-matched compositions that seamlessly integrate with the VFX elements you provide. I’m well-versed in the ACEScg workflow, so color management won't be an issue. I'll also ensure that all outputs are properly structured, delivering EXR renders with the required AOVs, along with beauty passes. Naming conventions will be clean and organized, making it easy for your team to follow up. Finally, I’ll handle the encoding through Media Encoder, delivering ProRes or H.264 versions according to your specifications. I’m meticulous about versioning, so your team can always pick up right where I leave off. Let me know if you have any specific preferences or additional details. I'm ready to get started!
$600 USD 10 päivässä
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Houston, United States
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Liittynyt syysk. 7, 2024
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