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ChaosPkV2 is a custom OSRS-based PvP server (Alter) focused on Edgeville PKing, NH/tribrid combat, and high-quality combat feel. Looking for an experienced RSPS developer to help stabilize and refine core systems: - combat correctness (melee/range/mage/specs) - wilderness logic & targeting - presets/regear/reset flow - bot AI (NH-style, not scripted) This is a debugging-heavy project. Not looking for content devs — need someone who can fix real gameplay systems and improve combat behavior. Must have RSPS experience (Java/Kotlin preferred). Hourly rate depends on experience. Looking for the right long-term developer.
Projektin tunnus (ID): 40314472
85 ehdotukset
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Aktiivinen 18 päivää sitten
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85 freelancerit tarjoavat keskimäärin $25 USD/tunti tätä projektia

Hi there, I will stabilize and refine ChaosPkV2’s core gameplay systems so edge-like PvP feels solid and responsive. I’ll start with combat correctness across melee/range/mage/specs, tighten wilderness logic and targeting, and ensure the presets/regear/reset flow is smooth and reliable. I’ll also implement NH-style bot AI that adapts to match flow without being scripted, focusing on believable decision-making and threat assessment. The work will involve debugging heavy fixes, robust testing, and targeted refactors in Java/Kotlin that fit your existing stack, with careful changes to preserve server stability and low latency. Understanding and approach: - Reproduce issues from logs and player reports, create focused tests, and validate fixes in a staging environment before live deployment. - Prioritize fixes that improve combat feel: hit registration, timing, animation sync, and skill interactions, plus safe edge-case handling for wilderness targeting. - Build a clean, extensible flow for presets, regear and reset that minimizes player confusion and supports future tweaks. - Develop adaptive NH-style bot behavior that challenges players while staying fair, with configurable complexity. Important questions I can work from: - What specific combat bugs have the highest impact right now (e.g., mis-timing, incorrect hit delays, or armor interactions)? - Are there any current edge cases in wilderness targeting that cause stuck or unfair matches? - Do you have a preferred test suit
$25 USD 35 päivässä
9,4
9,4

Dear , We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in PHP, Java, JavaScript, Linux, Game Design, Debugging, Game Development, Kotlin, Game Testing, AI Development and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
$30 USD 5 päivässä
9,0
9,0

Hello Greetings, After reviewing your project description, I am confident and excited to work on this project for you. a, I have some crucial points and questions to clarify. Please leave a message in the chat to discuss this, and I can share my recent work that is similar to your requirements. Thanks for your time! I am excited to hear from you soon. Best regards
$12 USD 40 päivässä
7,1
7,1

With over 9 years of Java development experience, including the design and implementation of distributed systems, I am uniquely positioned to support your RSPS project. I understand your need for a reliable, detail-oriented professional who can confidently address core gameplay systems; and that's exactly what I've been doing for a variety of enterprise-grade platforms throughout my career. My familiarity with RSPS combined with my proficiency in Java drives my problem-solving nature. This is particularly evident in tasks such as combat correctness, wilderness logic, targeting, presets/regear/reset flow, and bot AI optimization - precisely the areas you need assistance with. Having worked extensively with Spring Boot and successfully integrated REST-based AI APIs into Java codebases, I am confident in my ability to take on any debugging challenge your project throws at me. One major aspect of your project that sets it apart is the dependency on long-term maintainability. Having previously led development on platforms similar to yours such as finance and healthcare, I have honed my skills specifically in creating clean, efficient, and scalable code which caters exactly to such long-term needs. I'm committed to producing high-quality results promptly and effectively. It would be a privilege to partner with your team towards maximizing ChaosPkV2's PvP potential alike their end8.
$12 USD 40 päivässä
7,2
7,2

Hi there, I deeply understand the challenges you're facing with ChaosPkV2, especially regarding the refinement of core combat systems. With extensive experience in RSPS development, I specialize in debugging and optimizing gameplay behavior, ensuring a smoother experience for players. My proficiency in Java and Kotlin allows me to effectively address the intricacies of melee, range, and mage combat, while my familiarity with wilderness logic and bot AI ensures that all elements of your server work harmoniously together. As a top freelancer from California with numerous successful projects and five-star reviews, I am confident that I am the perfect fit for this debugging-heavy task. I am eager to enhance your server's performance and combat flow. Please feel free to message me so we can discuss the next steps! What specific issues have you been encountering with the current combat systems that you'd like prioritized?
$30 USD 18 päivässä
6,6
6,6

Hello, As an experienced full-stack developer, and AI specialist, I have much to offer your RSPS project. While RPGs might be different from what I usually work on, my command of Java and Kotlin, along with my knack for solving complex problems and debugging heavy systems would be of immense value. My focus on building intelligent systems and leveraging machine learning can be a massive asset in refining the core combat systems, targeting Wilderness logic and handling Bot AI efficiently. Moreover, my skills in developing scalable backend systems in Python, Node.js and Laravel align beautifully with your project's goals. As a PvP Customization Expert, I understand the high stakes at play - one misstep, like incorrect combat behavior or poor presets/regear/reset flow could turn players away; that's why I prioritize attention to detail and stability. Lastly, my commitment to long-term support will make me an ideal fit for your project. Beyond just fixing real gameplay systems, I'll actively seek opportunities to enhance them and continuously improve the overall player experience on ChaosPkV2. Let's collaborate and build a RSPS server that redefines Edgeville PKing together. With Regards!
$15 USD 40 päivässä
6,6
6,6

Hi! My name is Marjan and I'm here to offer you my services as a skilled applicant with over a decade of experience working on Freelancer.com. l believe I am the best fit candidate for this project due to my extensive experience; I would like to have a discussion to get to know that we both are on the same page. Once the scope will be locked, I will start working on it right away.
$20 USD 40 päivässä
6,6
6,6

Hello Sir, Have you ever considered how a refined combat system could drastically enhance player engagement in your PvP server? I specialize in debugging and optimizing complex gameplay systems, particularly in RSPS, ensuring a smoother and more enjoyable player experience. I'd love to discuss how we can improve the core systems of ChaosPkV2 together. Best, Smith
$12 USD 40 päivässä
6,6
6,6

Hello, I understand you need an experienced RSPS developer to stabilize and refine ChaosPkV2, focusing on melee/range/mage combat correctness, wilderness targeting, preset/regear flows, and NH-style bot AI. I have hands-on experience with Java/Kotlin RSPS servers, debugging gameplay mechanics, and improving combat feel for smooth, balanced PvP experiences. I will thoroughly test and debug core systems, correct combat calculations, optimize wilderness logic, and ensure presets and regear flows function reliably. Bot AI will be refined for realistic NH-style behavior, avoiding scripted patterns. My approach prioritizes precision, stability, and a high-quality PvP experience. Thanks, Asif
$15 USD 40 päivässä
6,5
6,5

Hello ChaosPkV2 team! I’ve built and refined RSPS combat systems across Java and Kotlin for edgecase PvP flows, and I’m excited to help stabilize ChaosPkV2’s core like you described. My focus will be precise combat correctness across melee, range, mage, and specs, tighten wilderness logic and targeting for predictable skirmishes, streamline presets/regear/reset flows, and deliver NH-style bot AI that feels natural rather than scripted. I’ll debug deeply, validate tick-based interactions, and ship clean, maintainable code with robust tests so you can trust the gameplay under real player pressure. I’ll treat your server like a living system and push performance and reliability, not just features. Ready to start with a concrete plan and milestones that align with your long-term needs? Best regards, Ivaylo
$30 USD 30 päivässä
5,6
5,6

Bespoke PvP servers often conceal critical logic flaws that degrade gameplay integrity and player trust; your focus on combat correctness and wilderness mechanics reveals the necessity of rigorous debugging within the RSPS Java/Kotlin stack to preserve core system stability. At DigitaSyndicate, a UK-based agency, we don't just write code; we architect infrastructure to protect your investment. Our accountability to local standards ensures your project benefits from precise, secure refinement aligned with stringent quality controls. How does your current AI framework handle concurrency during simultaneous combat engagements to prevent desynchronisation and unfair advantage? Casper M. DigitaSyndicate
$11 USD 14 päivässä
5,5
5,5

Hi, As per my understanding: You have an OSRS-based PvP server (ChaosPkV2) and need an experienced RSPS developer to debug and refine core gameplay systems—especially combat accuracy, wilderness mechanics, presets/regear flow, and intelligent NH-style bot AI, with focus on stability and authentic combat feel. Implementation approach: I will start by auditing the combat system (tick timing, formulas, specs, PID) to identify inconsistencies vs OSRS mechanics. Then I’ll refine wilderness targeting, edge cases, and state handling. Preset/regear flows will be optimized for speed and reliability. For bot AI, I’ll implement behavior-driven logic (gear switching, prayer flicking, timing) instead of static scripts. All fixes will be tested in controlled PvP scenarios to ensure consistency and performance. Clean, modular code will be maintained for long-term scalability. A few quick questions: 1. Which base are you using (e.g., RuneLite fork, custom)? 2. Any known combat bugs or priority issues? 3. Current bot system—custom or existing framework? 4. Expected player concurrency? 5. Do you have test cases or benchmarks for combat accuracy?
$8 USD 40 päivässä
5,6
5,6

Hello, I appreciate the opportunity to bid on your project for ChaosPkV2. It’s clear that you are looking for a skilled RSPS developer to enhance core systems, particularly in combat mechanics and AI behavior. With extensive experience in developing and debugging RSPS servers, I specialize in refining gameplay systems to ensure a seamless player experience. I am proficient in Java and Kotlin, which are essential for addressing the combat correctness, wilderness logic, and bot AI challenges you’ve outlined. To successfully stabilize and improve your server, I propose the following approach: - Conduct a thorough assessment of existing combat systems to identify and resolve inaccuracies in melee, range, and magic mechanics. - Optimize wilderness logic and targeting algorithms to enhance player interactions and combat flow. - Implement robust presets and regear/reset flows to streamline gameplay. - Develop and refine bot AI to ensure dynamic, responsive gameplay without scripted behavior. I am eager to collaborate on this project and confident in my ability to deliver high-quality results. I am available to discuss your needs further and can start immediately. Thank you for considering my proposal.
$8 USD 40 päivässä
4,8
4,8

I hope you're doing well! My name is Nawal, and I bring over nine years of experience in [ProjectTitle]. After carefully reviewing your project brief, I’m confident that I understand your needs and can deliver exactly what you're looking for. Here’s what I offer: ✅ Multiple initial drafts within 24 to 48 hours ✅ Unlimited revisions until you're 100% satisfied ✅ Final delivery in all required formats, including the editable master file and full copyright ownership You can check out my portfolio and past work here: ? Freelancer Profile – eaglegraphics247 I’d love to discuss your project further and explore how we can make your vision a reality. Let me know a convenient time for a quick chat! Looking forward to working together. Best regards, Nawal
$10 USD 5 päivässä
4,9
4,9

Hello, I went through your project description and it seems like that I am a great fit for this job. I have an expert team with many years of experience in PHP, Java, JavaScript, Linux, Game Design, Debugging, Game Development, Kotlin, Game Testing, AI Development. Lets connect in chat so that we discuss further. Thank You
$12 USD 40 päivässä
4,5
4,5

Hello, there! This is exactly the kind of systems-level RSPS work I specialize in. I can step in to stabilize combat correctness, refine wilderness targeting logic, and fix preset/regear flows with a focus on deterministic behavior and edge-case handling. My approach is to audit the current combat pipeline end-to-end, identify desyncs between server ticks and client expectations, and enforce consistent state transitions for specs, hitsplats, and damage calculations. For bot AI, I can implement behavior-driven NH logic that reacts dynamically to player actions rather than relying on scripted patterns, improving realism and difficulty. I’ve worked extensively with Java-based backend systems, debugging complex state machines and real-time execution flows, which translates directly into RSPS combat and gameplay stabilization. I’m comfortable jumping into an existing codebase, isolating issues quickly, and delivering measurable improvements in combat feel and reliability. I’m also open to long-term collaboration to continuously refine the system. Best regards, Ian Brown
$15 USD 40 päivässä
4,6
4,6

Hello, With over a decade of experience as a web and mobile app developer, I believe my diverse skill set and expertise make me a top choice for your RSPS PvP server project. Although my repertoire includes front-end, back-end and full-stack development, my Java, Kotlin and AI skills in particular align perfectly with the needs of improving gameplay systems for ChaosPkV2. The real difference-maker in this project is the long-term impact. I don't just solve problems, I build sustainable solutions—a mentality crucial for enhancing the core systems of your server over time as it evolves. My dedication to quality matches yours, and my goal in this partnership would be to leverage my extensive experience for your success. Let's collaborate to give ChaosPkV2 an unbeatable gameplay feel! Thanks Arun
$15 USD 40 päivässä
4,5
4,5

Hello, I hope you are well. I’m a seasoned RSPS developer with strong Java/Kotlin skills, focused on stabilizing and refining core gameplay systems. I specialize in robust combat mechanics, wilderness logic, and responsive, NH-style bot AI. I understand you’re aiming to sharpen Edgeville PKing and provide a smooth, high-quality combat feel while debugging and stabilizing the server. In previous RSPS work I’ve solidified melee/range/mage interactions for accurate specs, redesigned wilderness targeting to reduce misfires, and implemented seamless presets, regear, and reset flows. I’ve also built AI that behaves like true non-scripted NH opponents, ensuring dynamic engagement rather than canned patterns. I approach fixes with concrete tests, clear fail-pairs, and verifiable behavior to guarantee reliability under load. I can handle the project end-to-end based on my experience: diagnose and fix core combat correctness, refine wilderness logic, implement smooth flow for presets and reset, and deliver a robust, adaptable bot AI. I’m ready to start now and can deliver a solid first pass within a few days, followed by iterations as needed. Please feel free to reach out so we can discuss specifics and timelines. Best regards, Billy Bryan
$20 USD 16 päivässä
4,6
4,6

Hi there, I'm Kristopher Kramer from McKinney, Texas. I’ve worked on similar projects before, and as a senior full-stack and AI engineer, I have the proven experience needed to deliver this successfully, so I have strong experience in JavaScript, Game Design, Kotlin, Game Testing, PHP, AI Development, Game Development, Linux, Debugging and Java. I’m available to start right away and happy to discuss the project details anytime. Looking forward to speaking with you soon. Best regards, Kristopher Kramer
$30 USD 40 päivässä
4,8
4,8

I’ve reviewed the requirements for ChaosPkV2 and, having worked extensively with the Alter source, I understand the technical nuances required to make a PvP-centric OSRS server thrive. My previous projects involved rebuilding combat state machines to support frame-perfect prayer flicking and 1-tick gear swaps, which are essential for the NH/tribrid community you’re targeting. I specialize in bridging the gap between high-performance Java back-ends and the fluid, "oldschool" feel that dedicated PKers demand from a custom Edgeville environment. My approach begins with a deep audit of the current combat handlers to eliminate animation-to-damage desync, ensuring hitsplats align perfectly with weapon speed and player PID. I will implement a modular custom item system that allows for rapid balance adjustments using externalized JSON configs for weapon speeds, special attack percentages, and equipment bonuses. Beyond the combat mechanics, I will focus on optimizing the netty networking layer to reduce packet loss during high-intensity encounters and configure the Alter-specific store and loadout systems for seamless player onboarding. I’ll also ensure that any custom maps or Edgeville modifications are correctly indexed to prevent client-side memory leaks or map-clipping issues during chases. What specific revisions of OSRS items are you planning to integrate, and do you have a preferred tick-rate adjustment for special attack recovery? I’d also like to know if you're looking to implement unique ELO or bounty hunter mechanics to supplement the standard PKing loop. I’m available for a quick chat or a brief call to align on the technical roadmap and can start integrating these customizations into ChaosPkV2 immediately.
$25 USD 7 päivässä
4,2
4,2

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