We make phaser based minigames. We have the entire framework setup to handle most of the common functionality so your job will be the write the logic for the game. Games are very simple stuff, for eg a level of candy crush or a level of platformer game or a level of hidden treasure game.
You dont need to have complex game concepts knowledge but its highly required that you know how to efficiently use phaser tweens as it is heavily used. We give detailed description of gameplay and implementation.
Graphics, animations, fonts, sounds etc all will be provided.
Ideal person would be someone who knows phaser, knows his way around tweens, animations, particle effects and is a good team player. Knowledge of git, slack is good but is not essential, if needed we can teach you it.
Beginners on Upwork are also welcome to apply as long as they have some games to show their work which are made using Phaser. (Examples of games are a must, any application without it will not be checked).
We will start with one simple game dev which should take you around 10-15 hrs of dev. If your work is good and we both like each other we can convert it into a full time work requiring 20-30 hrs a week.
Each of our game requires around 15-20 hrs, so you can choose to either do 1 game per week or 2, it all depends on how much money you want to make. Each game will require a 3 days turnaround time for first build. The turnaround time is very important, the games are usually very simple, will show you several examples so you can judge yourself.
If you have any other skills besides Phaser please do mention those. Candidates without a cover letter and just portfolio will be disregarded. Please note our work is critical and hence we need people who can put up an effort. Please do not apply if you are doing this as a weekend job, unless you are fine with working as an overflow person who will be asked to work once in a while.
We are starting with one hire for now but will possibly add in future. Agencies please do not apply.
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