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Minecraft - Atlanta map - topography setup documentation

We need help figuring out how to import the topography of Atlanta into a Minecraft world.

Document steps for setting up hills with 1 meter height = 1 block.

Document how to then convert an X,Y coordinate (in the created world map) back into a latitude,longitude value.

Basics on how to import topography:

[url removed, login to view]

This project will require that you calculate how the latitude and longitudes are applied to an image file, and provide documentation so we can reproduce these steps later. Use the following coordinates for the Minecraft world you create:

Upper left corner: lat [url removed, login to view], lon [url removed, login to view]

Lower right corner: lat [url removed, login to view], [url removed, login to view]

Atlanta is within [url removed, login to view] here:

[url removed, login to view]

You'll be using a portion of the data in the file based on your calculations. (Or you can get the data from another source.)

During our attempts, the hills were mountains. Document the settings you use within Minecraft WorldPainter or similar Minecraft map creation software. Include trees and animals.

Start by tracking down the northwest corner latitude and longitude for the [url removed, login to view] file. Google Earth may provide this data.

Send us screenshots of the hills for review so we can approve prior to upload of the large .world file. Thanks!

Taidot: Java

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